VTK/Examples/Broken/Widgets/vtkPointHandleRepresentation2D
From KitwarePublic
How do you use the handle?
PointHandleRepresentation2D.cxx
#include <vtkSmartPointer.h> #include <vtkActor.h> #include <vtkCommand.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkSphereSource.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyDataMapper.h> #include <vtkHandleWidget.h> #include <vtkPolygonalHandleRepresentation3D.h> int main(int argc, char *argv[]) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->Update(); //Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(sphereSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // a renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); renderer->AddActor(actor); // an interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); vtkSmartPointer<vtkHandleWidget> handleWidget = vtkSmartPointer<vtkHandleWidget>::New(); handleWidget->SetInteractor(renderWindowInteractor); renderWindow->Render(); renderWindowInteractor->Initialize(); renderWindow->Render(); handleWidget->On(); renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(HandleWidget) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(HandleWidget HandleWidget.cxx) TARGET_LINK_LIBRARIES(HandleWidget vtkHybrid vtkWidgets)