VTK/Examples/Cxx/Broken/Images/ImageAnisotropicDiffusion3D

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ImageAnisotropicDiffusion3D.cxx

#include <vtkImageData.h>
#include <vtkSmartPointer.h>
#include <vtkImageCast.h>
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
#include <vtkImageMandelbrotSource.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkInteractorStyleImage.h>
#include <vtkImageAnisotropicDiffusion3D.h>
#include <vtkProperty.h>
 
int main(int, char *[])
{
  vtkSmartPointer<vtkImageData> image =
    vtkSmartPointer<vtkImageData>::New();
 
  vtkSmartPointer<vtkImageAnisotropicDiffusion3D> diffusionFilter =
    vtkSmartPointer<vtkImageAnisotropicDiffusion3D>::New();
  diffusionFilter->SetInputConnection(image->GetProducerPort());
  diffusionFilter->Update();
 
  vtkSmartPointer<vtkDataSetMapper> originalMapper =
    vtkSmartPointer<vtkDataSetMapper>::New();
  originalMapper->SetInputConnection(image->GetProducerPort());
  originalMapper->Update();
 
  vtkSmartPointer<vtkActor> originalActor =
    vtkSmartPointer<vtkActor>::New();
  originalActor->SetMapper(originalMapper);
  originalActor->GetProperty()->SetRepresentationToPoints();
 
  vtkSmartPointer<vtkDataSetMapper> diffusedMapper =
    vtkSmartPointer<vtkDataSetMapper>::New();
  diffusedMapper->SetInputConnection(diffusionFilter->GetOutputPort());
  diffusedMapper->Update();
 
  vtkSmartPointer<vtkActor> diffusedActor =
    vtkSmartPointer<vtkActor>::New();
  diffusedActor->SetMapper(diffusedMapper);
 
  // Visualize
  double leftViewport[4] = {0.0, 0.0, 0.5, 1.0};
  double rightViewport[4] = {0.5, 0.0, 1.0, 1.0};
 
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->SetSize(600, 300);
 
  vtkSmartPointer<vtkRenderWindowInteractor> interactor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  interactor->SetRenderWindow(renderWindow);
 
  vtkSmartPointer<vtkRenderer> leftRenderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(leftRenderer);
  leftRenderer->SetViewport(leftViewport);
  leftRenderer->SetBackground(.6, .5, .4);
 
  vtkSmartPointer<vtkRenderer> rightRenderer =
    vtkSmartPointer<vtkRenderer>::New();
  renderWindow->AddRenderer(rightRenderer);
  rightRenderer->SetViewport(rightViewport);
  rightRenderer->SetBackground(.4, .5, .6);
 
  leftRenderer->AddActor(originalActor);
  rightRenderer->AddActor(diffusedActor);
 
  leftRenderer->ResetCamera();
  rightRenderer->ResetCamera();
 
  renderWindow->Render();
  interactor->Start();
  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.6)
 
PROJECT(ImageAnisotropicDiffusion3D)
 
FIND_PACKAGE(VTK REQUIRED)
INCLUDE(${VTK_USE_FILE})
 
ADD_EXECUTABLE(ImageAnisotropicDiffusion3D ImageAnisotropicDiffusion3D.cxx)
TARGET_LINK_LIBRARIES(ImageAnisotropicDiffusion3D vtkHybrid)
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