#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkPointSource.h>
#include <vtkPolyData.h>
#include <vtkCellArray.h>
#include <vtkIdList.h>
#include <vtkKdTreePointLocator.h>
int main(int, char *[])
{
//Create some random points
vtkSmartPointer<vtkPointSource> pointSource =
vtkSmartPointer<vtkPointSource>::New();
pointSource->SetNumberOfPoints(10);
pointSource->Update();
//Create the tree
vtkSmartPointer<vtkKdTreePointLocator> pointTree =
vtkSmartPointer<vtkKdTreePointLocator>::New();
pointTree->SetDataSet(pointSource->GetOutput());
pointTree->BuildLocator();
// Find the k closest points to (0,0,0)
unsigned int k = 1;
double testPoint[3] = {0.0, 0.0, 0.0};
vtkSmartPointer<vtkIdList> result =
vtkSmartPointer<vtkIdList>::New();
pointTree->FindClosestNPoints(k, testPoint, result);
for(vtkIdType i = 0; i < k; i++)
{
vtkIdType point_ind = result->GetId(i);
double p[3];
pointSource->GetOutput()->GetPoint(point_ind, p);
std::cout << "Closest point " << i << ": Point "
<< point_ind << ": (" << p[0] << ", " << p[1] << ", " << p[2] << ")" << std::endl;
}
return EXIT_SUCCESS;
}