VTK/Examples/Cxx/DataStructures/KdTreePointLocator/ClosestPoint
From KitwarePublic
This example creates a set of three points, builds a KDTree from them, then demonstrates how to find the closest point to a query point.
KdTreePointLocatorClosestPoint.cxx
#include <vtkSmartPointer.h> #include <vtkPoints.h> #include <vtkPolyData.h> #include <vtkIdList.h> #include <vtkKdTreePointLocator.h> int main(int, char *[]) { // Setup point coordinates double x[3] = {1.0, 0.0, 0.0}; double y[3] = {0.0, 1.0, 0.0}; double z[3] = {0.0, 0.0, 1.0}; vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New(); points->InsertNextPoint(x); points->InsertNextPoint(y); points->InsertNextPoint(z); vtkSmartPointer<vtkPolyData> polydata = vtkSmartPointer<vtkPolyData>::New(); polydata->SetPoints(points); // Create the tree vtkSmartPointer<vtkKdTreePointLocator> kDTree = vtkSmartPointer<vtkKdTreePointLocator>::New(); kDTree->SetDataSet(polydata); kDTree->BuildLocator(); double testPoint[3] = {2.0, 0.0, 0.0}; // Find the closest points to TestPoint vtkIdType iD = kDTree->FindClosestPoint(testPoint); std::cout << "The closest point is point " << iD << std::endl; //Get the coordinates of the closest point double closestPoint[3]; kDTree->GetDataSet()->GetPoint(iD, closestPoint); std::cout << "Coordinates: " << closestPoint[0] << " " << closestPoint[1] << " " << closestPoint[2] << std::endl; return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(KdTreePointLocatorClosestPoint) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(KdTreePointLocatorClosestPoint KdTreePointLocatorClosestPoint.cxx) TARGET_LINK_LIBRARIES(KdTreePointLocatorClosestPoint vtkHybrid)