#include <vtkVersion.h>
#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkPolyData.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
#include <vtkVectorNorm.h>
int main(int, char *[])
{
vtkSmartPointer<vtkPoints> points =
vtkSmartPointer<vtkPoints>::New();
points->InsertNextPoint(1,2,3);
points->InsertNextPoint(4,5,6);
vtkSmartPointer<vtkPolyData> polydata =
vtkSmartPointer<vtkPolyData>::New();
polydata->SetPoints(points);
vtkSmartPointer<vtkFloatArray> distances =
vtkSmartPointer<vtkFloatArray>::New();
distances->SetNumberOfComponents(3);
distances->SetName("Distances");
float v1[3] = {1,2,3};
float v2[3] = {4,5,6};
distances->InsertNextTupleValue(v1);
distances->InsertNextTupleValue(v2);
polydata->GetPointData()->SetVectors(distances);
vtkSmartPointer<vtkVectorNorm> vectorNorm =
vtkSmartPointer<vtkVectorNorm>::New();
#if VTK_MAJOR_VERSION <= 5
vectorNorm->SetInputConnection(polydata->GetProducerPort());
#else
vectorNorm->SetInputData(polydata);
#endif
vectorNorm->Update();
vtkFloatArray* scalars = vtkFloatArray::SafeDownCast ( vectorNorm->GetOutput()->GetPointData()->GetScalars() );
for(vtkIdType i = 0; i < scalars->GetNumberOfTuples(); i++)
{
std::cout << "Value " << i << " : " << scalars->GetValue(i) << std::endl;
}
return EXIT_SUCCESS;
}