VTK/Examples/Cxx/Meshes/SolidClip
From KitwarePublic
This example clips a mesh and applies a backface property to that mesh that appears to have a solid interior.
SolidClip.cxx
#include <vtkActor.h> #include <vtkCamera.h> #include <vtkPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkSmartPointer.h> #include <vtkSuperquadricSource.h> #include <vtkClipPolyData.h> #include <vtkPlane.h> #include <vtkProperty.h> int main(int, char *[]) { // Create a superquadric vtkSmartPointer<vtkSuperquadricSource> superquadricSource = vtkSmartPointer<vtkSuperquadricSource>::New(); superquadricSource->SetPhiRoundness(3.1); superquadricSource->SetThetaRoundness(2.2); // Define a clipping plane vtkSmartPointer<vtkPlane> clipPlane = vtkSmartPointer<vtkPlane>::New(); clipPlane->SetNormal(1.0, -1.0, -1.0); clipPlane->SetOrigin(0.0, 0.0, 0.0); // Clip the source with the plane vtkSmartPointer<vtkClipPolyData> clipper = vtkSmartPointer<vtkClipPolyData>::New(); clipper->SetInputConnection(superquadricSource->GetOutputPort()); clipper->SetClipFunction(clipPlane); //Create a mapper and actor vtkSmartPointer<vtkPolyDataMapper> superquadricMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); superquadricMapper->SetInputConnection(clipper->GetOutputPort()); vtkSmartPointer<vtkActor> superquadricActor = vtkSmartPointer<vtkActor>::New(); superquadricActor->SetMapper(superquadricMapper); // Create a property to be used for the back faces. Turn off all // shading by specifying 0 weights for specular and diffuse. Max the // ambient. vtkSmartPointer<vtkProperty> backFaces = vtkSmartPointer<vtkProperty>::New(); backFaces->SetSpecular(0.0); backFaces->SetDiffuse(0.0); backFaces->SetAmbient(1.0); backFaces->SetAmbientColor(1.0000, 0.3882, 0.2784); superquadricActor->SetBackfaceProperty(backFaces); // Create a renderer vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetWindowName("SolidClip"); renderWindow->AddRenderer(renderer); vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); //Add actors to the renderers renderer->AddActor(superquadricActor); renderWindow->Render(); //Interact with the window renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.8) PROJECT(SolidClip) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) if (APPLE) add_executable(SolidClip MACOSX_BUNDLE SolidClip.cxx) else() add_executable(SolidClip SolidClip.cxx) endif() if(VTK_LIBRARIES) target_link_libraries(SolidClip ${VTK_LIBRARIES}) else() target_link_libraries(SolidClip vtkHybrid ) endif()
