VTK/Examples/Cxx/PolyData/DownsamplePointCloud
From KitwarePublic
This example downsamples a point cloud by specifying the minimum distance two points can be from each other. The filter will delete points so that this criterion is met.
DownsamplePointCloud.cxx
#include <vtkSmartPointer.h> #include <vtkPointSource.h> #include <vtkPolyData.h> #include <vtkCleanPolyData.h> #include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> int main(int, char *[]) { vtkSmartPointer<vtkPointSource> pointSource = vtkSmartPointer<vtkPointSource>::New(); pointSource->SetNumberOfPoints(1000); pointSource->SetRadius(1.0); pointSource->Update(); vtkSmartPointer<vtkCleanPolyData> cleanPolyData = vtkSmartPointer<vtkCleanPolyData>::New(); cleanPolyData->SetInputConnection(pointSource->GetOutputPort()); cleanPolyData->SetTolerance(0.1); cleanPolyData->Update(); vtkSmartPointer<vtkPolyDataMapper> inputMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); inputMapper->SetInputConnection(pointSource->GetOutputPort()); vtkSmartPointer<vtkActor> inputActor = vtkSmartPointer<vtkActor>::New(); inputActor->SetMapper(inputMapper); vtkSmartPointer<vtkPolyDataMapper> cleanedMapper = vtkSmartPointer<vtkPolyDataMapper>::New(); cleanedMapper->SetInputConnection(cleanPolyData->GetOutputPort()); vtkSmartPointer<vtkActor> cleanedActor = vtkSmartPointer<vtkActor>::New(); cleanedActor->SetMapper(cleanedMapper); // There will be one render window vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->SetSize(600, 300); // And one interactor vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); interactor->SetRenderWindow(renderWindow); // Define viewport ranges // (xmin, ymin, xmax, ymax) double leftViewport[4] = {0.0, 0.0, 0.5, 1.0}; double rightViewport[4] = {0.5, 0.0, 1.0, 1.0}; // Setup both renderers vtkSmartPointer<vtkRenderer> leftRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(leftRenderer); leftRenderer->SetViewport(leftViewport); leftRenderer->SetBackground(.6, .5, .4); vtkSmartPointer<vtkRenderer> rightRenderer = vtkSmartPointer<vtkRenderer>::New(); renderWindow->AddRenderer(rightRenderer); rightRenderer->SetViewport(rightViewport); rightRenderer->SetBackground(.4, .5, .6); leftRenderer->AddActor(inputActor); rightRenderer->AddActor(cleanedActor); leftRenderer->ResetCamera(); rightRenderer->ResetCamera(); renderWindow->Render(); interactor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.8) PROJECT(DownsamplePointCloud) find_package(VTK REQUIRED) include(${VTK_USE_FILE}) if (APPLE) add_executable(DownsamplePointCloud MACOSX_BUNDLE DownsamplePointCloud.cxx) else() add_executable(DownsamplePointCloud DownsamplePointCloud.cxx) endif() if(VTK_LIBRARIES) target_link_libraries(DownsamplePointCloud ${VTK_LIBRARIES}) else() target_link_libraries(DownsamplePointCloud vtkHybrid ) endif()
