VTK/Examples/Cxx/PolyData/EmbedPointsIntoVolume

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This example demonstrates how to embed 3D points into a 3D volume. An example set of points (sampled from a sphere) is here. The output is a vti file that can be viewed in paraview by opening it and changing "Display -> Representation" to "Volume". There are many parameters that can be tweaked - see the documentation for more details.

EmbedPointsIntoVolume.cxx

#include <vtkVersion.h>
#include <vtkPolyData.h>
#include <vtkImageData.h>
#include <vtkSmartPointer.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkGaussianSplatter.h>
#include <vtkSphereSource.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
 
int main(int argc, char *argv[])
{
  vtkSmartPointer<vtkPolyData> input =
    vtkSmartPointer<vtkPolyData>::New();
 
  if(argc == 1) // Generate the data
    {
    vtkSmartPointer<vtkSphereSource> sphereSource =
      vtkSmartPointer<vtkSphereSource>::New();
    sphereSource->Update();
    input->ShallowCopy(sphereSource->GetOutput());
    }
  else // Read the data from a file
    {
    vtkSmartPointer<vtkXMLPolyDataReader> reader =
      vtkSmartPointer<vtkXMLPolyDataReader>::New();
    reader->SetFileName(argv[1]);
    reader->Update();
 
    input->ShallowCopy(reader->GetOutput());
 
    return EXIT_FAILURE;
    }
 
  vtkSmartPointer<vtkGaussianSplatter> splatter =
    vtkSmartPointer<vtkGaussianSplatter>::New();
#if VTK_MAJOR_VERSION <= 5
  splatter->SetInputConnection(input->GetProducerPort());
#else
  splatter->SetInputData(input);
#endif
 
  unsigned int n = 10;
  splatter->SetSampleDimensions(n,n,n);
  //splatter->SetRadius(0.01); //this is supposed to control how big of an area (how many neighboring voxels) a point distributes its contribution to. However, if set to 0.01 or below, no voxels seem to get any contribution. I thought if Radius=0 the point would contribue all of its weight to the voxel that it is inside?
  splatter->Update();
 
  // Visualize
  vtkSmartPointer<vtkDataSetMapper> mapper =
    vtkSmartPointer<vtkDataSetMapper>::New();
  mapper->SetInputConnection(splatter->GetOutputPort());
 
  vtkSmartPointer<vtkActor> actor =
    vtkSmartPointer<vtkActor>::New();
  actor->SetMapper(mapper);
 
  vtkSmartPointer<vtkRenderer> renderer =
    vtkSmartPointer<vtkRenderer>::New();
  vtkSmartPointer<vtkRenderWindow> renderWindow =
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->AddRenderer(renderer);
  vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  renderWindowInteractor->SetRenderWindow(renderWindow);
 
  renderer->AddActor(actor);
  renderer->SetBackground(1,1,1); // Background color white
 
  renderWindow->Render();
  renderWindowInteractor->Start();
 
  return EXIT_SUCCESS;
}

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)
 
PROJECT(EmbedPointsIntoVolume)
 
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
 
if (APPLE)
  add_executable(EmbedPointsIntoVolume MACOSX_BUNDLE EmbedPointsIntoVolume.cxx)
else()
  add_executable(EmbedPointsIntoVolume EmbedPointsIntoVolume.cxx)
endif()
 
if(VTK_LIBRARIES)
  target_link_libraries(EmbedPointsIntoVolume ${VTK_LIBRARIES})
else()
  target_link_libraries(EmbedPointsIntoVolume vtkHybrid )
endif()
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