VTK/Examples/Cxx/Views/RenderView
From KitwarePublic
Here is a little bit easier way to get your objects to appear on the screen.
NOTE: This examples requires the Views library (which requires the InfoVis and Rendering libraries).
RenderView.cxx
#include <vtkRenderView.h> #include <vtkSphereSource.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkSmartPointer.h> #include <vtkActor.h> #include <vtkPolyDataMapper.h> int main(int, char*[]) { vtkSmartPointer<vtkSphereSource> sphereSource = vtkSmartPointer<vtkSphereSource>::New(); sphereSource->Update(); vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(sphereSource->GetOutputPort()); vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); vtkSmartPointer<vtkRenderView> renderView = vtkSmartPointer<vtkRenderView>::New(); renderView->SetInteractionMode(vtkRenderView::INTERACTION_MODE_3D); renderView->GetRenderer()->AddActor(actor); renderView->Update(); renderView->ResetCamera(); renderView->GetInteractor()->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(RenderView) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(RenderView RenderView.cxx) TARGET_LINK_LIBRARIES(RenderView vtkHybrid vtkViews)