#include <vtkSmartPointer.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkTextProperty.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkCornerAnnotation.h>
int main(int, char *[])
{
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(sphereSource->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Visualize
vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
// Annotate the image with window/level and mouse over pixel information
vtkSmartPointer<vtkCornerAnnotation> cornerAnnotation =
vtkSmartPointer<vtkCornerAnnotation>::New();
cornerAnnotation->SetLinearFontScaleFactor( 2 );
cornerAnnotation->SetNonlinearFontScaleFactor( 1 );
cornerAnnotation->SetMaximumFontSize( 20 );
cornerAnnotation->SetText( 0, "lower left" );
cornerAnnotation->SetText( 1, "lower right" );
cornerAnnotation->SetText( 2, "upper left" );
cornerAnnotation->SetText( 3, "upper right" );
cornerAnnotation->GetTextProperty()->SetColor( 1,0,0);
renderer->AddViewProp(cornerAnnotation);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}