VTK/Examples/Cxx/Visualization/SelectWindowRegion

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VTK Examples Baseline Visualization TestSelectWindowRegion.png

SelectWindowRegion.cxx

#include <vtkSmartPointer.h>
 
#include <vtkCallbackCommand.h>
#include <vtkCommand.h>
#include <vtkImageActor.h>
#include <vtkImageMapper3D.h>
#include <vtkInteractorStyleRubberBand2D.h>
#include <vtkJPEGReader.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
 
static void SelectionChangedCallbackFunction (
  vtkObject* caller,
  long unsigned int eventId,
  void* clientData,
  void* callData );
 
int main(int argc, char* argv[])
{
  // Parse input arguments
  if ( argc != 2 )
    {
    std::cout << "Required parameters: Filename" << std::endl;
    return EXIT_FAILURE;
    }
 
  std::string inputFilename = argv[1];
 
  // Read the image
  vtkSmartPointer<vtkJPEGReader> jPEGReader = 
    vtkSmartPointer<vtkJPEGReader>::New();
  jPEGReader->SetFileName ( inputFilename.c_str() );
  jPEGReader->Update();
 
  // Create an actor
  vtkSmartPointer<vtkImageActor> actor = 
    vtkSmartPointer<vtkImageActor>::New();
  actor->GetMapper()->SetInputConnection ( jPEGReader->GetOutputPort() );
 
  // Setup the SelectionChangedEvent callback
  vtkSmartPointer<vtkCallbackCommand> selectionChangedCallback = 
    vtkSmartPointer<vtkCallbackCommand>::New();
  selectionChangedCallback->SetCallback ( SelectionChangedCallbackFunction );
 
  // Setup renderer
  vtkSmartPointer<vtkRenderer> renderer = 
    vtkSmartPointer<vtkRenderer>::New();
  renderer->AddActor ( actor );
  renderer->ResetCamera();
 
  // Setup render window
  vtkSmartPointer<vtkRenderWindow> renderWindow = 
    vtkSmartPointer<vtkRenderWindow>::New();
  renderWindow->AddRenderer ( renderer );
 
  // Setup 2D interaction style
  vtkSmartPointer<vtkInteractorStyleRubberBand2D> style = 
    vtkSmartPointer<vtkInteractorStyleRubberBand2D>::New();
  style->AddObserver ( vtkCommand::SelectionChangedEvent, selectionChangedCallback );
 
  // Setup render window interactor
  vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = 
    vtkSmartPointer<vtkRenderWindowInteractor>::New();
  renderWindowInteractor->SetInteractorStyle ( style );
 
  // Render and start interaction
  renderWindowInteractor->SetRenderWindow ( renderWindow );
  renderWindowInteractor->Initialize();
 
  renderWindowInteractor->Start();
 
  return EXIT_SUCCESS;
}
 
void SelectionChangedCallbackFunction (
  vtkObject* vtkNotUsed(caller),
  long unsigned int vtkNotUsed(eventId),
  void* vtkNotUsed(clientData),
  void* callData )
{
  std::cout << "Selection changed callback" << std::endl;
 
  unsigned int* rect = reinterpret_cast<unsigned int*> ( callData );
  unsigned int pos1X = rect[0];
  unsigned int pos1Y = rect[1];
  unsigned int pos2X = rect[2];
  unsigned int pos2Y = rect[3];
 
  std::cout << "Start x: " << pos1X
            << " Start y: " << pos1Y 
            << " End x: " << pos2X
            << " End y: " << pos2Y << std::endl;
}
 
/*
//You could override this, but then you have to reimplement the functionality.
//Instead, you should use an observer
 
void vtkInteractorStyleRubberBand2D::OnLeftButtonUp()
{
  std::cout << "LeftButtonUp!" << std::endl;
 
  std::cout << "Start: " << this->StartPosition[0] << " " << this->StartPosition[1] << std::endl;
  std::cout << "End: " << this->EndPosition[0] << " " << this->EndPosition[1] << std::endl;
 
  //this->Superclass.OnLeftButtonUp(); //doesn't work
 
  InvokeEvent(vtkCommand::EndPickEvent);
  InvokeEvent(vtkCommand::SelectionChangedEvent);
 
}
*/

CMakeLists.txt

cmake_minimum_required(VERSION 2.8)
 
PROJECT(SelectWindowRegion)
 
find_package(VTK REQUIRED)
include(${VTK_USE_FILE})
 
if (APPLE)
  add_executable(SelectWindowRegion MACOSX_BUNDLE SelectWindowRegion.cxx)
else()
  add_executable(SelectWindowRegion SelectWindowRegion.cxx)
endif()
 
if(VTK_LIBRARIES)
  target_link_libraries(SelectWindowRegion ${VTK_LIBRARIES})
else()
  target_link_libraries(SelectWindowRegion vtkHybrid vtkHybrid)
endif()
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