VTK/Examples/Cxx/Visualization/VisualizeVTP
From KitwarePublic
This example shows how to load a vtp file and render it in an interactive window. The example accepts a .vtp file on the command line.
VisualizeVTP.cxx
#include <vtkSmartPointer.h> #include <vtkActor.h> #include <vtkPolyDataMapper.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkRenderer.h> #include <vtkXMLPolyDataReader.h> int main (int argc, char *argv[]) { if (argc < 2) { std::cerr << "Usage: " << argv[0] << " Filename(.vtp)" << std::endl; return (EXIT_FAILURE); } vtkSmartPointer<vtkXMLPolyDataReader> reader = vtkSmartPointer<vtkXMLPolyDataReader>::New(); reader->SetFileName(argv[1]); // Create a mapper vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New(); mapper->SetInputConnection(reader->GetOutputPort()); // Create an actor vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); actor->SetMapper(mapper); // A renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // An interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); // Add the actors to the scene renderer->AddActor(actor); renderer->SetBackground(.3, .4, .5); // Render an image (lights and cameras are created automatically) renderWindow->Render(); // Begin mouse interaction renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(VisualizeVTP) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(VisualizeVTP VisualizeVTP.cxx) TARGET_LINK_LIBRARIES(VisualizeVTP vtkHybrid)
