VTK/Examples/Cxx/Widgets/CheckerboardWidget
From KitwarePublic
Compare two images with a checkerboard. The widget permits interactive control of the number of checkers in the x/y directions. Checkerboards are often used to compare the results of image registration. For an alternative image comparison widget try the RectilinearWipeWidget.
CheckerboardWidget.cxx
#include <vtkSmartPointer.h> #include <vtkCheckerboardWidget.h> #include <vtkCheckerboardRepresentation.h> #include <vtkJPEGReader.h> #include <vtkImageCheckerboard.h> #include <vtkImageActor.h> #include <vtkImageMapper3D.h> #include <vtkImageData.h> #include <vtkRenderer.h> #include <vtkRenderWindow.h> #include <vtkRenderWindowInteractor.h> #include <vtkProperty2D.h> #include <vtkCommand.h> #include <vtkObjectFactory.h> #include <vtkInteractorStyleImage.h> int main( int argc, char *argv[] ) { if ( argc < 3 ) { std::cerr << "Usage: " << argv[0] << " Input1Filename Input2Filename" << std::endl; return EXIT_FAILURE; } //Read the images vtkSmartPointer<vtkJPEGReader> reader1 = vtkSmartPointer<vtkJPEGReader>::New(); reader1->SetFileName ( argv[1] ); vtkSmartPointer<vtkJPEGReader> reader2 = vtkSmartPointer<vtkJPEGReader>::New(); reader2->SetFileName ( argv[2] ); // Create a checker pipeline vtkSmartPointer<vtkImageCheckerboard> checker = vtkSmartPointer<vtkImageCheckerboard>::New(); checker->SetInputConnection(0,reader1->GetOutputPort()); checker->SetInputConnection(1,reader2->GetOutputPort()); checker->SetNumberOfDivisions(3,3,1); // Create the RenderWindow, Renderer and both Actors // vtkSmartPointer<vtkRenderer> ren1 = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New(); renWin->AddRenderer(ren1); vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New(); iren->SetRenderWindow(renWin); vtkSmartPointer<vtkImageActor> checkerActor = vtkSmartPointer<vtkImageActor>::New(); checkerActor->GetMapper()->SetInputConnection(checker->GetOutputPort()); // VTK widgets consist of two parts: the widget part that handles // event processing; and the widget representation that defines how // the widget appears in the scene // (i.e., matters pertaining to geometry). vtkSmartPointer<vtkCheckerboardWidget> checkerWidget = vtkSmartPointer<vtkCheckerboardWidget>::New(); checkerWidget->SetInteractor(iren); vtkCheckerboardRepresentation *checkerWidgetRep= static_cast<vtkCheckerboardRepresentation *> (checkerWidget->GetRepresentation()); checkerWidgetRep->SetImageActor(checkerActor); checkerWidgetRep->SetCheckerboard(checker); // Add the actors to the renderer, set the background and size // ren1->AddActor(checkerActor); ren1->SetBackground(0.1, 0.2, 0.4); renWin->SetSize(300, 300); // render the image // iren->Initialize(); renWin->Render(); checkerWidget->On(); iren->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(CheckerboardWidget) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(CheckerboardWidget CheckerboardWidget.cxx) TARGET_LINK_LIBRARIES(CheckerboardWidget vtkHybrid vtkWidgets)
