VTK/Examples/Cxx/Widgets/vtkAngleWidget 2D
From KitwarePublic
The arc is still visible?
AngleWidget.cxx
#include <vtkPolyDataMapper.h> #include <vtkActor.h> #include <vtkRenderWindow.h> #include <vtkRenderer.h> #include <vtkRenderWindowInteractor.h> #include <vtkPolyData.h> #include <vtkSmartPointer.h> #include <vtkSphereSource.h> #include <vtkAngleWidget.h> #include <vtkAngleRepresentation2D.h> int main(int argc, char *argv[]) { // A renderer and render window vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New(); vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New(); renderWindow->AddRenderer(renderer); // An interactor vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New(); renderWindowInteractor->SetRenderWindow(renderWindow); vtkSmartPointer<vtkAngleRepresentation2D> rep = vtkSmartPointer<vtkAngleRepresentation2D>::New(); rep->ArcVisibilityOff(); vtkSmartPointer<vtkAngleWidget> angleWidget = vtkSmartPointer<vtkAngleWidget>::New(); angleWidget->SetRepresentation(rep); angleWidget->SetInteractor(renderWindowInteractor); angleWidget->CreateDefaultRepresentation(); renderWindow->Render(); renderWindowInteractor->Initialize(); renderWindow->Render(); angleWidget->On(); // Begin mouse interaction renderWindowInteractor->Start(); return EXIT_SUCCESS; }
CMakeLists.txt
cmake_minimum_required(VERSION 2.6) PROJECT(AngleWidget) FIND_PACKAGE(VTK REQUIRED) INCLUDE(${VTK_USE_FILE}) ADD_EXECUTABLE(AngleWidget AngleWidget.cxx) TARGET_LINK_LIBRARIES(AngleWidget vtkHybrid vtkWidgets)
A blank (black) window is displayed.
