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vtkLabelPlacementMapper Class Reference

Places and renders non-overlapping labels. More...

#include <vtkLabelPlacementMapper.h>

Inheritance diagram for vtkLabelPlacementMapper:
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Collaboration diagram for vtkLabelPlacementMapper:
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Public Types

enum  LabelShape { NONE, RECT, ROUNDED_RECT, NUMBER_OF_LABEL_SHAPES }
 
enum  LabelStyle { FILLED, OUTLINE, NUMBER_OF_LABEL_STYLES }
 
typedef vtkMapper2D Superclass
 
- Public Types inherited from vtkMapper2D
typedef vtkAbstractMapper Superclass
 
- Public Types inherited from vtkAbstractMapper
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkLabelPlacementMapperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void RenderOverlay (vtkViewport *viewport, vtkActor2D *actor) override
 Draw non-overlapping labels to the screen. More...
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this mapper. More...
 
virtual void SetRenderStrategy (vtkLabelRenderStrategy *s)
 Set the label rendering strategy. More...
 
virtual vtkLabelRenderStrategyGetRenderStrategy ()
 Set the label rendering strategy. More...
 
virtual void SetMaximumLabelFraction (double)
 The maximum fraction of the screen that the labels may cover. More...
 
virtual double GetMaximumLabelFraction ()
 The maximum fraction of the screen that the labels may cover. More...
 
virtual void SetIteratorType (int)
 The type of iterator used when traversing the labels. More...
 
virtual int GetIteratorType ()
 The type of iterator used when traversing the labels. More...
 
virtual void SetUseUnicodeStrings (bool)
 Set whether, or not, to use unicode strings. More...
 
virtual bool GetUseUnicodeStrings ()
 Set whether, or not, to use unicode strings. More...
 
virtual void UseUnicodeStringsOn ()
 Set whether, or not, to use unicode strings. More...
 
virtual void UseUnicodeStringsOff ()
 Set whether, or not, to use unicode strings. More...
 
virtual bool GetPositionsAsNormals ()
 Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. More...
 
virtual void SetPositionsAsNormals (bool)
 Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. More...
 
virtual void PositionsAsNormalsOn ()
 Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. More...
 
virtual void PositionsAsNormalsOff ()
 Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera. More...
 
virtual bool GetGeneratePerturbedLabelSpokes ()
 Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates. More...
 
virtual void SetGeneratePerturbedLabelSpokes (bool)
 Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates. More...
 
virtual void GeneratePerturbedLabelSpokesOn ()
 Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates. More...
 
virtual void GeneratePerturbedLabelSpokesOff ()
 Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates. More...
 
virtual bool GetUseDepthBuffer ()
 Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. More...
 
virtual void SetUseDepthBuffer (bool)
 Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. More...
 
virtual void UseDepthBufferOn ()
 Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. More...
 
virtual void UseDepthBufferOff ()
 Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene. More...
 
virtual void SetPlaceAllLabels (bool)
 Tells the placer to place every label regardless of overlap. More...
 
virtual bool GetPlaceAllLabels ()
 Tells the placer to place every label regardless of overlap. More...
 
virtual void PlaceAllLabelsOn ()
 Tells the placer to place every label regardless of overlap. More...
 
virtual void PlaceAllLabelsOff ()
 Tells the placer to place every label regardless of overlap. More...
 
virtual void SetOutputTraversedBounds (bool)
 Whether to render traversed bounds. More...
 
virtual bool GetOutputTraversedBounds ()
 Whether to render traversed bounds. More...
 
virtual void OutputTraversedBoundsOn ()
 Whether to render traversed bounds. More...
 
virtual void OutputTraversedBoundsOff ()
 Whether to render traversed bounds. More...
 
virtual void SetShape (int)
 The shape of the label background, should be one of the values in the LabelShape enumeration. More...
 
virtual int GetShape ()
 The shape of the label background, should be one of the values in the LabelShape enumeration. More...
 
virtual void SetShapeToNone ()
 The shape of the label background, should be one of the values in the LabelShape enumeration. More...
 
virtual void SetShapeToRect ()
 The shape of the label background, should be one of the values in the LabelShape enumeration. More...
 
virtual void SetShapeToRoundedRect ()
 The shape of the label background, should be one of the values in the LabelShape enumeration. More...
 
virtual void SetStyle (int)
 The style of the label background shape, should be one of the values in the LabelStyle enumeration. More...
 
virtual int GetStyle ()
 The style of the label background shape, should be one of the values in the LabelStyle enumeration. More...
 
virtual void SetStyleToFilled ()
 The style of the label background shape, should be one of the values in the LabelStyle enumeration. More...
 
virtual void SetStyleToOutline ()
 The style of the label background shape, should be one of the values in the LabelStyle enumeration. More...
 
virtual void SetMargin (double)
 The size of the margin on the label background shape. More...
 
virtual double GetMargin ()
 The size of the margin on the label background shape. More...
 
virtual void SetBackgroundColor (double, double, double)
 The color of the background shape. More...
 
virtual void SetBackgroundColor (double[3])
 The color of the background shape. More...
 
virtual doubleGetBackgroundColor ()
 The color of the background shape. More...
 
virtual void GetBackgroundColor (double &, double &, double &)
 The color of the background shape. More...
 
virtual void GetBackgroundColor (double[3])
 The color of the background shape. More...
 
virtual void SetBackgroundOpacity (double)
 The opacity of the background shape. More...
 
virtual double GetBackgroundOpacity ()
 The opacity of the background shape. More...
 
virtual vtkCoordinateGetAnchorTransform ()
 Get the transform for the anchor points. More...
 
- Public Member Functions inherited from vtkMapper2D
vtkMapper2DNewInstance () const
 
virtual void RenderOpaqueGeometry (vtkViewport *, vtkActor2D *)
 
virtual void RenderTranslucentPolygonalGeometry (vtkViewport *, vtkActor2D *)
 
virtual int HasTranslucentPolygonalGeometry ()
 
- Public Member Functions inherited from vtkAbstractMapper
vtkAbstractMapperNewInstance () const
 
vtkMTimeType GetMTime () override
 Override Modifiedtime as we have added Clipping planes. More...
 
void SetClippingPlanes (vtkPlanes *planes)
 An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
 
void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
int GetNumberOfClippingPlanes ()
 Get the number of clipping planes. More...
 
virtual double GetTimeToDraw ()
 Get the time required to draw the geometry last time it was rendered. More...
 
void AddClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveAllClippingPlanes ()
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
virtual void SetClippingPlanes (vtkPlaneCollection *)
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
virtual vtkPlaneCollectionGetClippingPlanes ()
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
int HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
virtual int ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
 Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. More...
 
int ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index. More...
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual int Update (int port, vtkInformationVector *requests)
 This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
 
virtual int Update (vtkInformation *requests)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
int SetUpdateExtentToWholeExtent (int port)
 If the whole output extent is required, this method can be called to set the output update extent to the whole extent. More...
 
int SetUpdateExtentToWholeExtent ()
 Convenience function equivalent to SetUpdateExtentToWholeExtent(0) This method assumes that the whole extent is known (that UpdateInformation has been called). More...
 
void SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel)
 Set the output update extent in terms of piece and ghost levels. More...
 
void SetUpdateExtent (int piece, int numPieces, int ghostLevel)
 Convenience function equivalent to SetUpdateExtent(0, piece, numPieces, ghostLevel) More...
 
void SetUpdateExtent (int port, int extent[6])
 Set the output update extent for data objects that use 3D extents. More...
 
void SetUpdateExtent (int extent[6])
 Convenience function equivalent to SetUpdateExtent(0, extent) More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
void Register (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
void UnRegister (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (int)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void SetProgress (double)
 Set/Get the execution progress of a process object. More...
 
virtual double GetProgress ()
 Set/Get the execution progress of a process object. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void Update (int port)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void Update ()
 Bring this algorithm's outputs up-to-date. More...
 
virtual void SetReleaseDataFlag (int)
 Turn release data flag on or off for all output ports. More...
 
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
intGetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
intGetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkLabelPlacementMapperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkLabelPlacementMapperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkMapper2D
static int IsTypeOf (const char *type)
 
static vtkMapper2DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractMapper
static int IsTypeOf (const char *type)
 
static vtkAbstractMapperSafeDownCast (vtkObjectBase *o)
 
static vtkDataArrayGetScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars. More...
 
static vtkAbstractArrayGetAbstractScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars as an abstract array. More...
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkLabelPlacementMapper ()
 
 ~vtkLabelPlacementMapper () override
 
virtual void SetAnchorTransform (vtkCoordinate *)
 
int FillInputPortInformation (int port, vtkInformation *info) override
 Fill the input port information objects for this algorithm. More...
 
- Protected Member Functions inherited from vtkMapper2D
 vtkMapper2D ()
 
 ~vtkMapper2D () override
 
- Protected Member Functions inherited from vtkAbstractMapper
 vtkAbstractMapper ()
 
 ~vtkAbstractMapper () override
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 Fill the output port information objects for this algorithm. More...
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

Internal * Buckets
 
vtkLabelRenderStrategyRenderStrategy
 
vtkCoordinateAnchorTransform
 
vtkSelectVisiblePointsVisiblePoints
 
double MaximumLabelFraction
 
bool PositionsAsNormals
 
bool GeneratePerturbedLabelSpokes
 
bool UseDepthBuffer
 
bool UseUnicodeStrings
 
bool PlaceAllLabels
 
bool OutputTraversedBounds
 
int LastRendererSize [2]
 
double LastCameraPosition [3]
 
double LastCameraFocalPoint [3]
 
double LastCameraViewUp [3]
 
double LastCameraParallelScale
 
int IteratorType
 
int Style
 
int Shape
 
double Margin
 
double BackgroundOpacity
 
double BackgroundColor [3]
 
- Protected Attributes inherited from vtkAbstractMapper
vtkTimerLogTimer
 
double TimeToDraw
 
vtkWindowLastWindow
 
vtkPlaneCollectionClippingPlanes
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
int AbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

Places and renders non-overlapping labels.

To use this mapper, first send your data through vtkPointSetToLabelHierarchy, which takes a set of points, associates special arrays to the points (label, priority, etc.), and produces a prioritized spatial tree of labels.

This mapper then takes that hierarchy (or hierarchies) as input, and every frame will decide which labels and/or icons to place in order of priority, and will render only those labels/icons. A label render strategy is used to render the labels, and can use e.g. FreeType or Qt for rendering.

Examples:
vtkLabelPlacementMapper (Examples)
Tests:
vtkLabelPlacementMapper (Tests)

Definition at line 51 of file vtkLabelPlacementMapper.h.

Member Typedef Documentation

Definition at line 55 of file vtkLabelPlacementMapper.h.

Member Enumeration Documentation

Enumerator
NONE 
RECT 
ROUNDED_RECT 
NUMBER_OF_LABEL_SHAPES 

Definition at line 148 of file vtkLabelPlacementMapper.h.

Enumerator
FILLED 
OUTLINE 
NUMBER_OF_LABEL_STYLES 

Definition at line 170 of file vtkLabelPlacementMapper.h.

Constructor & Destructor Documentation

vtkLabelPlacementMapper::vtkLabelPlacementMapper ( )
protected
vtkLabelPlacementMapper::~vtkLabelPlacementMapper ( )
overrideprotected

Member Function Documentation

static vtkLabelPlacementMapper* vtkLabelPlacementMapper::New ( )
static
static int vtkLabelPlacementMapper::IsTypeOf ( const char *  type)
static
virtual int vtkLabelPlacementMapper::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkMapper2D.

static vtkLabelPlacementMapper* vtkLabelPlacementMapper::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkLabelPlacementMapper::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkMapper2D.

vtkLabelPlacementMapper* vtkLabelPlacementMapper::NewInstance ( ) const
void vtkLabelPlacementMapper::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkMapper2D.

void vtkLabelPlacementMapper::RenderOverlay ( vtkViewport viewport,
vtkActor2D actor 
)
overridevirtual

Draw non-overlapping labels to the screen.

Reimplemented from vtkMapper2D.

virtual void vtkLabelPlacementMapper::SetRenderStrategy ( vtkLabelRenderStrategy s)
virtual

Set the label rendering strategy.

virtual vtkLabelRenderStrategy* vtkLabelPlacementMapper::GetRenderStrategy ( )
virtual

Set the label rendering strategy.

virtual void vtkLabelPlacementMapper::SetMaximumLabelFraction ( double  )
virtual

The maximum fraction of the screen that the labels may cover.

Label placement stops when this fraction is reached.

virtual double vtkLabelPlacementMapper::GetMaximumLabelFraction ( )
virtual

The maximum fraction of the screen that the labels may cover.

Label placement stops when this fraction is reached.

virtual void vtkLabelPlacementMapper::SetIteratorType ( int  )
virtual

The type of iterator used when traversing the labels.

May be vtkLabelHierarchy::FRUSTUM or vtkLabelHierarchy::FULL_SORT

virtual int vtkLabelPlacementMapper::GetIteratorType ( )
virtual

The type of iterator used when traversing the labels.

May be vtkLabelHierarchy::FRUSTUM or vtkLabelHierarchy::FULL_SORT

virtual void vtkLabelPlacementMapper::SetUseUnicodeStrings ( bool  )
virtual

Set whether, or not, to use unicode strings.

virtual bool vtkLabelPlacementMapper::GetUseUnicodeStrings ( )
virtual

Set whether, or not, to use unicode strings.

virtual void vtkLabelPlacementMapper::UseUnicodeStringsOn ( )
virtual

Set whether, or not, to use unicode strings.

virtual void vtkLabelPlacementMapper::UseUnicodeStringsOff ( )
virtual

Set whether, or not, to use unicode strings.

virtual bool vtkLabelPlacementMapper::GetPositionsAsNormals ( )
virtual

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera.

Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

virtual void vtkLabelPlacementMapper::SetPositionsAsNormals ( bool  )
virtual

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera.

Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

virtual void vtkLabelPlacementMapper::PositionsAsNormalsOn ( )
virtual

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera.

Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

virtual void vtkLabelPlacementMapper::PositionsAsNormalsOff ( )
virtual

Use label anchor point coordinates as normal vectors and eliminate those pointing away from the camera.

Valid only when points are on a sphere centered at the origin (such as a 3D geographic view). Off by default.

virtual bool vtkLabelPlacementMapper::GetGeneratePerturbedLabelSpokes ( )
virtual

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

virtual void vtkLabelPlacementMapper::SetGeneratePerturbedLabelSpokes ( bool  )
virtual

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

virtual void vtkLabelPlacementMapper::GeneratePerturbedLabelSpokesOn ( )
virtual

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

virtual void vtkLabelPlacementMapper::GeneratePerturbedLabelSpokesOff ( )
virtual

Enable drawing spokes (lines) to anchor point coordinates that were perturbed for being coincident with other anchor point coordinates.

virtual bool vtkLabelPlacementMapper::GetUseDepthBuffer ( )
virtual

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene.

Off by default.

virtual void vtkLabelPlacementMapper::SetUseDepthBuffer ( bool  )
virtual

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene.

Off by default.

virtual void vtkLabelPlacementMapper::UseDepthBufferOn ( )
virtual

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene.

Off by default.

virtual void vtkLabelPlacementMapper::UseDepthBufferOff ( )
virtual

Use the depth buffer to test each label to see if it should not be displayed if it would be occluded by other objects in the scene.

Off by default.

virtual void vtkLabelPlacementMapper::SetPlaceAllLabels ( bool  )
virtual

Tells the placer to place every label regardless of overlap.

Off by default.

virtual bool vtkLabelPlacementMapper::GetPlaceAllLabels ( )
virtual

Tells the placer to place every label regardless of overlap.

Off by default.

virtual void vtkLabelPlacementMapper::PlaceAllLabelsOn ( )
virtual

Tells the placer to place every label regardless of overlap.

Off by default.

virtual void vtkLabelPlacementMapper::PlaceAllLabelsOff ( )
virtual

Tells the placer to place every label regardless of overlap.

Off by default.

virtual void vtkLabelPlacementMapper::SetOutputTraversedBounds ( bool  )
virtual

Whether to render traversed bounds.

Off by default.

virtual bool vtkLabelPlacementMapper::GetOutputTraversedBounds ( )
virtual

Whether to render traversed bounds.

Off by default.

virtual void vtkLabelPlacementMapper::OutputTraversedBoundsOn ( )
virtual

Whether to render traversed bounds.

Off by default.

virtual void vtkLabelPlacementMapper::OutputTraversedBoundsOff ( )
virtual

Whether to render traversed bounds.

Off by default.

virtual void vtkLabelPlacementMapper::SetShape ( int  )
virtual

The shape of the label background, should be one of the values in the LabelShape enumeration.

virtual int vtkLabelPlacementMapper::GetShape ( )
virtual

The shape of the label background, should be one of the values in the LabelShape enumeration.

virtual void vtkLabelPlacementMapper::SetShapeToNone ( )
inlinevirtual

The shape of the label background, should be one of the values in the LabelShape enumeration.

Definition at line 162 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetShapeToRect ( )
inlinevirtual

The shape of the label background, should be one of the values in the LabelShape enumeration.

Definition at line 164 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetShapeToRoundedRect ( )
inlinevirtual

The shape of the label background, should be one of the values in the LabelShape enumeration.

Definition at line 166 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetStyle ( int  )
virtual

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

virtual int vtkLabelPlacementMapper::GetStyle ( )
virtual

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

virtual void vtkLabelPlacementMapper::SetStyleToFilled ( )
inlinevirtual

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

Definition at line 183 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetStyleToOutline ( )
inlinevirtual

The style of the label background shape, should be one of the values in the LabelStyle enumeration.

Definition at line 185 of file vtkLabelPlacementMapper.h.

virtual void vtkLabelPlacementMapper::SetMargin ( double  )
virtual

The size of the margin on the label background shape.

Default is 5.

virtual double vtkLabelPlacementMapper::GetMargin ( )
virtual

The size of the margin on the label background shape.

Default is 5.

virtual void vtkLabelPlacementMapper::SetBackgroundColor ( double  ,
double  ,
double   
)
virtual

The color of the background shape.

virtual void vtkLabelPlacementMapper::SetBackgroundColor ( double  [3])
virtual

The color of the background shape.

virtual double* vtkLabelPlacementMapper::GetBackgroundColor ( )
virtual

The color of the background shape.

virtual void vtkLabelPlacementMapper::GetBackgroundColor ( double ,
double ,
double  
)
virtual

The color of the background shape.

virtual void vtkLabelPlacementMapper::GetBackgroundColor ( double  [3])
virtual

The color of the background shape.

virtual void vtkLabelPlacementMapper::SetBackgroundOpacity ( double  )
virtual

The opacity of the background shape.

virtual double vtkLabelPlacementMapper::GetBackgroundOpacity ( )
virtual

The opacity of the background shape.

virtual vtkCoordinate* vtkLabelPlacementMapper::GetAnchorTransform ( )
virtual

Get the transform for the anchor points.

void vtkLabelPlacementMapper::ReleaseGraphicsResources ( vtkWindow )
overridevirtual

Release any graphics resources that are being consumed by this mapper.

The parameter window could be used to determine which graphic resources to release.

Reimplemented from vtkAbstractMapper.

virtual void vtkLabelPlacementMapper::SetAnchorTransform ( vtkCoordinate )
protectedvirtual
int vtkLabelPlacementMapper::FillInputPortInformation ( int  port,
vtkInformation info 
)
overrideprotectedvirtual

Fill the input port information objects for this algorithm.

This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkAlgorithm.

Member Data Documentation

Internal* vtkLabelPlacementMapper::Buckets
protected

Definition at line 236 of file vtkLabelPlacementMapper.h.

vtkLabelRenderStrategy* vtkLabelPlacementMapper::RenderStrategy
protected

Definition at line 239 of file vtkLabelPlacementMapper.h.

vtkCoordinate* vtkLabelPlacementMapper::AnchorTransform
protected

Definition at line 240 of file vtkLabelPlacementMapper.h.

vtkSelectVisiblePoints* vtkLabelPlacementMapper::VisiblePoints
protected

Definition at line 241 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::MaximumLabelFraction
protected

Definition at line 242 of file vtkLabelPlacementMapper.h.

bool vtkLabelPlacementMapper::PositionsAsNormals
protected

Definition at line 243 of file vtkLabelPlacementMapper.h.

bool vtkLabelPlacementMapper::GeneratePerturbedLabelSpokes
protected

Definition at line 244 of file vtkLabelPlacementMapper.h.

bool vtkLabelPlacementMapper::UseDepthBuffer
protected

Definition at line 245 of file vtkLabelPlacementMapper.h.

bool vtkLabelPlacementMapper::UseUnicodeStrings
protected

Definition at line 246 of file vtkLabelPlacementMapper.h.

bool vtkLabelPlacementMapper::PlaceAllLabels
protected

Definition at line 247 of file vtkLabelPlacementMapper.h.

bool vtkLabelPlacementMapper::OutputTraversedBounds
protected

Definition at line 248 of file vtkLabelPlacementMapper.h.

int vtkLabelPlacementMapper::LastRendererSize[2]
protected

Definition at line 250 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::LastCameraPosition[3]
protected

Definition at line 251 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::LastCameraFocalPoint[3]
protected

Definition at line 252 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::LastCameraViewUp[3]
protected

Definition at line 253 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::LastCameraParallelScale
protected

Definition at line 254 of file vtkLabelPlacementMapper.h.

int vtkLabelPlacementMapper::IteratorType
protected

Definition at line 255 of file vtkLabelPlacementMapper.h.

int vtkLabelPlacementMapper::Style
protected

Definition at line 257 of file vtkLabelPlacementMapper.h.

int vtkLabelPlacementMapper::Shape
protected

Definition at line 258 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::Margin
protected

Definition at line 259 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::BackgroundOpacity
protected

Definition at line 260 of file vtkLabelPlacementMapper.h.

double vtkLabelPlacementMapper::BackgroundColor[3]
protected

Definition at line 261 of file vtkLabelPlacementMapper.h.


The documentation for this class was generated from the following file: