VTK
vtkOpenGLCoincidentTopologyResolutionPainter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLCoincidentTopologyResolutionPainter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
20 #ifndef __vtkOpenGLCoincidentTopologyResolutionPainter_h
21 #define __vtkOpenGLCoincidentTopologyResolutionPainter_h
22 
23 #include "vtkRenderingOpenGLModule.h" // For export macro
25 
26 class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCoincidentTopologyResolutionPainter :
28 {
29 public:
33  void PrintSelf(ostream& os, vtkIndent indent);
34 
35 protected:
38 
40 
45  virtual void RenderInternal(vtkRenderer* renderer, vtkActor* actor,
46  unsigned long typeflags, bool forceCompileOnly);
48 
49  void RenderPolygonOffset(vtkRenderer *renderer, vtkActor *actor,
50  unsigned long typeflags, bool forceCompileOnly);
51  void RenderShiftZBuffer(vtkRenderer *renderer, vtkActor *actor,
52  unsigned long typeflags, bool forceCompileOnly);
53 
54 private:
56  const vtkOpenGLCoincidentTopologyResolutionPainter&); // Not implemented.
57  void operator=(const vtkOpenGLCoincidentTopologyResolutionPainter&); // Not implemented.
58 };
59 
60 
61 #endif