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vtkOpenGLRepresentationPainter.h
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOpenGLRepresentationPainter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef __vtkOpenGLRepresentationPainter_h
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#define __vtkOpenGLRepresentationPainter_h
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#include "vtkRenderingOpenGLModule.h"
// For export macro
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#include "
vtkRepresentationPainter.h
"
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class
vtkInformationIntegerKey
;
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class
VTKRENDERINGOPENGL_EXPORT
vtkOpenGLRepresentationPainter
:
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public
vtkRepresentationPainter
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{
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public
:
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static
vtkOpenGLRepresentationPainter
*
New
();
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vtkTypeMacro(
vtkOpenGLRepresentationPainter
,
vtkRepresentationPainter
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent);
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virtual
double
GetTimeToDraw
()
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{
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return
this->
TimeToDraw
;
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}
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protected
:
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vtkOpenGLRepresentationPainter
();
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~
vtkOpenGLRepresentationPainter
();
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void
RenderInternal
(
vtkRenderer
* renderer,
vtkActor
* actor,
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unsigned
long
typeflags,
bool
forceCompileOnly);
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private
:
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vtkOpenGLRepresentationPainter
(
const
vtkOpenGLRepresentationPainter
&);
// Not implemented.
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void
operator=(
const
vtkOpenGLRepresentationPainter
&);
// Not implemented.
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};
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#endif
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