/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkInteractorStyleRubberBandZoom1.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkInteractorStyleRubberBandZoom1 - zoom in/out by amount indicated by rubber band box // .SECTION Description // This interactor style allows the user to draw a rectangle in the render // window using the left mouse button. When the mouse button is released, // the current camera zooms by an amount determined from the shorter side of // the drawn rectangle. If the Ctrl key is pressed with the left mouse button, // the camera is shifted and zoomed out so the view fits inside the rectangle. #ifndef __vtkInteractorStyleRubberBandZoom1_h #define __vtkInteractorStyleRubberBandZoom1_h #include "vtkInteractorStyle.h" class vtkUnsignedCharArray; //class VTK_RENDERING_EXPORT vtkInteractorStyleRubberBandZoom1 : public vtkInteractorStyle class vtkInteractorStyleRubberBandZoom1 : public vtkInteractorStyle { public: static vtkInteractorStyleRubberBandZoom1 *New(); vtkTypeRevisionMacro(vtkInteractorStyleRubberBandZoom1, vtkInteractorStyle); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Event bindings virtual void OnMouseMove(); virtual void OnLeftButtonDown(); virtual void OnLeftButtonUp(); protected: vtkInteractorStyleRubberBandZoom1(); ~vtkInteractorStyleRubberBandZoom1(); virtual void ZoomIn(); virtual void ZoomOut(); int StartPosition[2]; int EndPosition[2]; int Moving; void RedrawRubberBand(); void TranslateView( const double shift[3] ); bool ComputeVisiblePropsDisplayRect( double rangeX[2], double rangeY[2] ); vtkUnsignedCharArray* StartPosXPixels; vtkUnsignedCharArray* StartPosYPixels; vtkUnsignedCharArray* EndPosXPixels; vtkUnsignedCharArray* EndPosYPixels; private: vtkInteractorStyleRubberBandZoom1(const vtkInteractorStyleRubberBandZoom1&); // Not implemented void operator=(const vtkInteractorStyleRubberBandZoom1&); // Not implemented }; #endif