<DIV>hi,<BR>i'm using vtkScalarBarActor & vtkCubeAxesActor2D in my </DIV>
<DIV>program.<BR>when the application runs on a PC everything OK, but when </DIV>
<DIV>i run the same on a display wall (chromium) - the text is </DIV>
<DIV>misplaced.</DIV>
<DIV>my application window size is 1000 X 750, display wall </DIV>
<DIV>size 2000 X 1500.</DIV>
<DIV>the Text instead of taking global context on the display </DIV>
<DIV>wall, it's going to the first tile only & is rotating, </DIV>
<DIV>zooming in the 1000 X 750 region of the display wall </DIV>
<DIV>(first tile).</DIV>
<DIV>i think it's a problem with Bitmap & Pixmap fonts used by </DIV>
<DIV>vtkTextProperty & vtkTextMapper.</DIV>
<DIV>please suggest me the way to correct it.</DIV>
<DIV>(using vtkVectorText we can place them correctly, then we </DIV>
<DIV>need to reimplement vtkScalarBarActor & vtkCubeAxesActor2D </DIV>
<DIV>, isn't it).</DIV>
<DIV>thanks in advance.</DIV>
<DIV>-venkat<BR></DIV>
<DIV> </DIV><p><hr SIZE=1>
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