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<P>Hi, </P>
<P> I was reading an earlyer post describing a way to render a VTK actor in a openGL window. There was a solution presented that would probably work. </P>
<P> Added along with that solution was the caption "Wouldn't it be easier to use one of the existing VTK<->Widget Library classes" </P>
<P>I was wondering how this may be possible. </P>
<P>For interest sake I am trying to use a program I have written in openGl/c++ that manipulates a 2d plane texture mapped with constantly changing data. I want to use a rendering of a VTK mesh withing this same openGL window.</P>
<P>Thakns for the help.</P>
<P>Neilson</P></DIV></div><br clear=all><hr>Tired of spam? Get <a href="http://g.msn.com/8HMAENCA/2734??PS=">advanced junk mail protection</a> with MSN 8.</html>