<p>cylinder = new vtkCylinderSource();<br>cylinder.SetResolution(50);<br>cylinder.SetRadius(0.08);</p>
<p>cylinderMapper = new vtkPolyDataMapper();<br>cylinderMapper.SetInput(cylinder[0].GetOutput());</p>
<p>vtkActorcylinderArray = new vtkActor();<br>vtkActorcylinderArray.SetPosition(0.0,0.0,0.0);<br>vtkActorcylinderArray.SetMapper(cylinderMapper[0]);</p>
<p>vtkActorcylinderArray.RotateZ(22);<br>I set&nbsp; vtkActor property&nbsp;&nbsp; that&nbsp; rotatez&nbsp; value 22;&nbsp; </p>
<p>. . .<br>vtkActor&nbsp; kk = new vtkActor();<br>kk=vtkActorcylinderArray;</p>
<p><br>kk.GetRotateZ()????&nbsp; =&nbsp;22&nbsp;&nbsp;&nbsp; in VTK&nbsp; do not have&nbsp; GetAngleRotateZ()&nbsp; Method<br>----------------------------------------------------------------------------<br>see code&nbsp; on the top<br>&nbsp;What method&nbsp; I get&nbsp; value AngleZ Actor from?
<br>if&nbsp; I want get&nbsp;&nbsp; RotateAngleZ()&nbsp; that&nbsp; value&nbsp; 20<br>&nbsp;<br>---&gt;&nbsp; What method&nbsp; I get value AngleZ from?<br>&nbsp;<br>thank you</p>