Well, maybe I'll have to implement my own "orientable" annotated cube actor. Thanks for the info though.<br><br><div><span class="gmail_quote">2006/11/13, Dean Inglis <<a href="mailto:dean.inglis@sympatico.ca">
dean.inglis@sympatico.ca</a>>:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Jesús,<br><br>vtkAnnotatedCubeActor does not implement that
<br>method which belongs to its parent class, vtkProp3D.<br>The actor is designed to be used with vtkOrientationMarkerWidget<br>so that its orientation is controlled by a specified renderer's camera.<br>The faces of the cube are always aligned with the x-y-z axes. You
<br>can change the text on those faces and their orientation though.<br><br>Dean<br><br></blockquote></div><br>