Hello All<br><br>I want to define a new triangulation for a polydata model, I've tried vtkDelaunay2d but the new triangulation is quite wierd!<br>Is it possible to make a new triangle mesh? I'll add the code and two images, one of the polydata and other of the delaunay model.
<br>Can anyone help me?<br><br>Thanks in Advance<br>Ricardo Seco<br><br>vtkDelaunay2D *newMesh = vtkDelaunay2D::New();<br> vtkPoints *newPoints = vtkPoints::New();<br> vtkPolyData *newPoly = vtkPolyData::New();<br> newPoints = polyData->GetPoints();
<br> newPoly->SetPoints(newPoints);<br> newMesh->SetInput(newPoly);<br> newMesh->Update();<br> <br> vtkPolyDataMapper *meshMapper = vtkPolyDataMapper::New();<br> meshMapper->SetInput(newMesh->GetOutput());
<br> vtkActor *meshActor = vtkActor::New();<br> meshActor->SetMapper(meshMapper);<br><br> // Nova janela para rendering<br> vtkRenderer *ren3 = vtkRenderer::New();<br> vtkRenderWindow *renWin3 = vtkRenderWindow::New();
<br><br> renWin3->AddRenderer(ren3);<br> ren3->SetBackground(1,1,1);<br> ren3->AddActor(meshActor);<br> renWin3->Render();<br><br> vtkRenderWindowInteractor *iren3=vtkRenderWindowInteractor::New();
<br> iren3->SetRenderWindow(renWin3);<br>}<br>