<div dir="ltr">Sorry, I did not mean to reply to you only, thanks for reporting to the list.<br><br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">

I don&#39;t see why you&#39;d need root to try the cvs version... &nbsp;You&#39;re<br>
probably just getting lucky in release. &nbsp;If you want to fix this bug,<br>
the best approach if to 1) make sure its not already fixed </blockquote><div><br>and that should be done by trying the CVS version, right?<br>I suppose I could try...<br>&nbsp;</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
2) use gdb to<br>
debug it 3) file a bug with a test case. &nbsp;Is the bug easy to repro?</blockquote><div><br>Well no, as I tried on a machine running Windows and it worked.<br>&nbsp;</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>
Could you share your code?</blockquote><div><br>Sure, but it is taken straight from the examples:<br><br>vtkBMPReader* bmpReader = vtkBMPReader::New();<br>&nbsp;&nbsp;&nbsp; bmpReader-&gt;SetFileName(&quot;/home/gfanelli/Private/code/c/test2/data/F0001_AN01WH_F3D.bmp&quot;);<br>
&nbsp;&nbsp;&nbsp; bmpReader-&gt;Update();<br>&nbsp;&nbsp;&nbsp; vtkTexture* atext = vtkTexture::New();<br>&nbsp;&nbsp;&nbsp; <br>&nbsp;&nbsp;&nbsp; atext-&gt;SetInputConnection(bmpReader-&gt;GetOutputPort());<br>&nbsp;&nbsp;&nbsp; atext-&gt;InterpolateOn();<br><br>&nbsp;&nbsp;&nbsp; //# Create a plane source and actor. The vtkPlanesSource generates<br>
&nbsp;&nbsp;&nbsp; //# texture coordinates.<br>&nbsp;&nbsp;&nbsp; vtkPlaneSource* plane = vtkPlaneSource::New();<br>&nbsp;&nbsp;&nbsp; vtkPolyDataMapper* planeMapper = vtkPolyDataMapper::New();<br>&nbsp;&nbsp;&nbsp; planeMapper-&gt;SetInputConnection(plane-&gt;GetOutputPort());<br>
&nbsp;&nbsp;&nbsp; vtkActor* planeActor = vtkActor::New();<br>&nbsp;&nbsp;&nbsp; planeActor-&gt;SetMapper(planeMapper);<br>&nbsp;&nbsp;&nbsp; planeActor-&gt;SetTexture(atext);<br>&nbsp;&nbsp;&nbsp; <br>&nbsp;&nbsp;&nbsp; //# Create the RenderWindow, Renderer and both Actors<br>&nbsp;&nbsp;&nbsp; vtkRenderer* ren = vtkRenderer::New();<br>
&nbsp;&nbsp;&nbsp; vtkRenderWindow* renWin = vtkRenderWindow::New();<br>&nbsp;&nbsp;&nbsp; renWin-&gt;AddRenderer(ren);<br>&nbsp;&nbsp;&nbsp; vtkRenderWindowInteractor* iren = vtkRenderWindowInteractor::New();<br>&nbsp;&nbsp;&nbsp; iren-&gt;SetRenderWindow(renWin);<br>&nbsp;&nbsp;&nbsp; <br>&nbsp;&nbsp;&nbsp; //# Add the actors to the renderer, set the background and size<br>
&nbsp;&nbsp;&nbsp; ren-&gt;AddActor(planeActor);<br>&nbsp;&nbsp;&nbsp; ren-&gt;SetBackground(0.1, 0.2, 0.4);<br>&nbsp;&nbsp;&nbsp; renWin-&gt;SetSize(500, 500);<br>&nbsp;&nbsp;&nbsp; <br>&nbsp;&nbsp;&nbsp; iren-&gt;Initialize();<br>&nbsp;&nbsp;&nbsp; renWin-&gt;Render();<br>&nbsp;&nbsp;&nbsp; iren-&gt;Start();<br><br>&nbsp;<br></div>
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