<html><head><style type="text/css"><!-- DIV {margin:0px;} --></style></head><body><div style="font-family:Courier New,courier,monaco,monospace,sans-serif;font-size:10pt"><div>>> You are posting to the wrong mailing list. VTKEdge has its own one:<br><br>Oh, sorry for this. I'll post VTK related questions to that mailing list from now.<br><br>>> I think if it worked with vtkOpenGLVolumeTextureMapper3D it was by<br>>> chance. You cannot reuse the same mapper in two different render<br>>> window. At the OpenGL level a<br>>> render window is attached to one OpenGL context and each mapper caches<br>>> some OpenGL resources specific to this OpenGL context.<br><br>This is a severe limitation, because if you want to render 2 (or more) views of the volumetric data, you need to allocate it two (or more) times and this is quite prohibitive in most scenario.<br><br>Anyway, thanks for the reply,<br><br>- AGPX<br></div><div
style="font-family: Courier New,courier,monaco,monospace,sans-serif; font-size: 10pt;"><br><div style="font-family: arial,helvetica,sans-serif; font-size: 13px;"><font face="Tahoma" size="2"><hr size="1"><b><span style="font-weight: bold;">Da:</span></b> Francois Bertel <francois.bertel@kitware.com><br><b><span style="font-weight: bold;">A:</span></b> vtkusers@vtk.org<br><b><span style="font-weight: bold;">Cc:</span></b> vtkedge@vtkedge.org<br><b><span style="font-weight: bold;">Inviato:</span></b> Giovedì 6 novembre 2008, 16:16:56<br><b><span style="font-weight: bold;">Oggetto:</span></b> Re: [VtkEdge] [vtkusers] VTKEdge volume mapper cannot work with multiple render window?<br></font><br>You are posting to the wrong mailing list. VTKEdge has its own one:<br><a href="http://www.vtkedge.org/vtkedge/help/mailing.html" target="_blank">http://www.vtkedge.org/vtkedge/help/mailing.html</a><br><br>I think if it worked with
vtkOpenGLVolumeTextureMapper3D it was by<br>chance. You cannot reuse the same mapper in two different render<br>window. At the OpenGL level a<br>render window is attached to one OpenGL context and each mapper caches<br>some OpenGL resources specific to this OpenGL context.<br><br><br>On Thu, Nov 6, 2008 at 5:30 AM, AGPX <<a ymailto="mailto:agpxnet@yahoo.it" href="mailto:agpxnet@yahoo.it">agpxnet@yahoo.it</a>> wrote:<br>> Hi,<br>><br>> I have tried the vtkKWEVolumeMapper to perform volume rendering and it works<br>> right with only one view (a single render window). But If I try to use the<br>> same instance of vtkKWEVolumeMapper with two separate Renderer (with two new<br>> RenderWindow), the application crash. I haven't this problem with<br>> vtkOpenGLVolumeTextureMapper3D. Someone can confirm that vtkKWEVolumeMapper<br>> have this limitation? Any workaround?<br>><br>> Thanks in advance,<br>><br>> -
AGPX<br>><br>> ________________________________<br>> Scopri la community di Io fotografo e video<br>> Il nuovo corso di Gazzetta dello sport per diventare veri fotografi!<br>> _______________________________________________<br>> This is the private VTK discussion list.<br>> Please keep messages on-topic. Check the FAQ at:<br>> <a href="http://www.vtk.org/Wiki/VTK_FAQ" target="_blank">http://www.vtk.org/Wiki/VTK_FAQ</a><br>> Follow this link to subscribe/unsubscribe:<br>> <a href="http://www.vtk.org/mailman/listinfo/vtkusers" target="_blank">http://www.vtk.org/mailman/listinfo/vtkusers</a><br>><br>><br><br><br><br>-- <br>François Bertel, PhD | Kitware Inc. Suite 204<br>1 (518) 371 3971 x113 | 28 Corporate Drive<br> | Clifton Park NY 12065, USA<br>_______________________________________________<br>VtkEdge mailing list<br><a
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