<br><br><div class="gmail_quote">On Thu, Nov 6, 2008 at 10:21 AM, AGPX <span dir="ltr"><<a href="mailto:agpxnet@yahoo.it">agpxnet@yahoo.it</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div><div style="font-family: Courier New,courier,monaco,monospace,sans-serif; font-size: 10pt;"><div><div class="Ih2E3d">>> You are posting to the wrong mailing list. VTKEdge has its own one:<br><br></div>Oh, sorry for this. I'll post VTK related questions to that mailing list from now.<div class="Ih2E3d">
<br><br>>> I think if it worked with vtkOpenGLVolumeTextureMapper3D it was by<br>>> chance. You cannot reuse the same mapper in two different render<br>>> window. At the OpenGL level a<br>>> render window is attached to one OpenGL context and each mapper caches<br>
>> some OpenGL resources specific to this OpenGL context.<br><br></div>This is a severe limitation, because if you want to render 2 (or more) views of the volumetric data, you need to allocate it two (or more) times and this is quite prohibitive in most scenario.<br>
<br>Anyway, thanks for the reply,<br><br>- AGPX</div></div></div></blockquote><div><br>Why is this prohibitive? My understanding is that multiple mappers can share the same input, so this does not require that all the pipeline be replicated, just the actor and mapper code ... These are relatively compact.<br>
<br>- Wes<br> <br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><div style="font-family: Courier New,courier,monaco,monospace,sans-serif; font-size: 10pt;">
<div><br></div><div style="font-family: Courier New,courier,monaco,monospace,sans-serif; font-size: 10pt;"><br><div style="font-family: arial,helvetica,sans-serif; font-size: 13px;"><font face="Tahoma" size="2"><hr size="1">
<b><span style="font-weight: bold;">Da:</span></b> Francois Bertel <<a href="mailto:francois.bertel@kitware.com" target="_blank">francois.bertel@kitware.com</a>><br><b><span style="font-weight: bold;">A:</span></b> <a href="mailto:vtkusers@vtk.org" target="_blank">vtkusers@vtk.org</a><br>
<b><span style="font-weight: bold;">Cc:</span></b> <a href="mailto:vtkedge@vtkedge.org" target="_blank">vtkedge@vtkedge.org</a><br><b><span style="font-weight: bold;">Inviato:</span></b> Giovedì 6 novembre 2008, 16:16:56<br>
<b><span style="font-weight: bold;">Oggetto:</span></b> Re: [VtkEdge] [vtkusers] VTKEdge volume mapper cannot work with multiple render window?<br></font><div><div></div><div class="Wj3C7c"><br>You are posting to the wrong mailing list. VTKEdge has its own one:<br>
<a href="http://www.vtkedge.org/vtkedge/help/mailing.html" target="_blank">http://www.vtkedge.org/vtkedge/help/mailing.html</a><br><br>I think if it worked with
vtkOpenGLVolumeTextureMapper3D it was by<br>chance. You cannot reuse the same mapper in two different render<br>window. At the OpenGL level a<br>render window is attached to one OpenGL context and each mapper caches<br>
some OpenGL resources specific to this OpenGL context.<br><br><br>On Thu, Nov 6, 2008 at 5:30 AM, AGPX <<a href="mailto:agpxnet@yahoo.it" target="_blank">agpxnet@yahoo.it</a>> wrote:<br>> Hi,<br>><br>> I have tried the vtkKWEVolumeMapper to perform volume rendering and it works<br>
> right with only one view (a single render window). But If I try to use the<br>> same instance of vtkKWEVolumeMapper with two separate Renderer (with two new<br>> RenderWindow), the application crash. I haven't this problem with<br>
> vtkOpenGLVolumeTextureMapper3D. Someone can confirm that vtkKWEVolumeMapper<br>> have this limitation? Any workaround?<br>><br>> Thanks in advance,<br>><br>> -
AGPX<br>><br>> ________________________________<br>> Scopri la community di Io fotografo e video<br>> Il nuovo corso di Gazzetta dello sport per diventare veri fotografi!<br>> _______________________________________________<br>
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| Clifton Park NY 12065, USA<br>_______________________________________________<br></div></div>VtkEdge mailing list<br><a href="mailto:VtkEdge@vtkedge.org" target="_blank">VtkEdge@vtkedge.org</a><br>
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<hr size="1"><font face="Arial" size="2">Scopri la community di Io fotografo e video<br>
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<br></blockquote></div><br><br clear="all"><br>-- <br>Wesley D. Turner, Ph.D.<br>Kitware, Inc.<br>R&D Engineer<br>28 Corporate Drive<br>Clifton Park, NY 12065-8662<br>Phone: 518-371-3971 x120<br>