<span class="JDpiNd"></span>Thank you Utkrsh for your answer. I really appreciate it.<br><br>I guess that I should copy and modify my vtkPolyDataMapper.I would just to know where in vtkMyPolyDataMapper code, I should disable the Z-buffer by using : glDepthMask(GL_False);<br>
<br>I am not sure that it is the best way to do that.<br>Any suggestions ? <br>Please correct me if I am wrong.<br><br>Amine<br><br><br><br><div class="gmail_quote">2008/12/18 Amine SAHTARI <span dir="ltr"><<a href="mailto:msahtari@gmail.com">msahtari@gmail.com</a>></span><br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">Hi experts,<br><br>I would like to know how to turn off Z-Buffer (Depth) using vtkPolyDataMapper. Is there an option ? or shall I modify the code of vtkPolyDataMapper ? <br>
<br>Looking forward to hear from you soon.<br><br>
Thanks in advance,<br><font color="#888888"><br>Amine<br>
</font></blockquote></div><br>