Your "manipulate" question was already answered in this thread:<div><a href="http://www.vtk.org/pipermail/vtkusers/2009-July/101676.html">http://www.vtk.org/pipermail/vtkusers/2009-July/101676.html</a><br><br></div>
<div>You ask:</div><div>"What do i wrong?"</div><div><br></div><div>We do not know because you do not send us your code.</div><div><br></div><div>Jerome was nice enough to send you code that he claims works. Does it work for you?</div>
<div><br></div><div>Please do not ask the same question over and over again on this mailing list. We cannot tell you what's wrong with your code if you do not send it to us...<br><div class="gmail_quote"><br></div><div class="gmail_quote">
<br></div><div class="gmail_quote"><br></div><div class="gmail_quote">On Wed, Jul 8, 2009 at 4:50 AM, ClaudeG <span dir="ltr"><<a href="mailto:claude.gangolf@gmail.com">claude.gangolf@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><br>
Hi,<br>
<br>
First at all, i'm programming in C++ my vtk project.<br>
I use two function to create and manipulate vtkActors, in the first function<br>
the actors are created and store in a STL-container which is declare as a<br>
global variable (every functions has acces to the container), then in a<br>
second function i manipulate the actors, but apparently nothing happens.<br>
<br>
What do i wrong?<br>
<br>
Thanks for anny help!<br>
<br>
--<br>
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