Hi everyone <div><br></div><div>I am curious as to WHY the ContextId flag of vtkWin32OpenGLRenderWindow is required to be == 0 in order to be able to set the window as a StereoCapableWindow??? </div><div><br></div><div>What would one risk if that requirement is changed? </div>
<div><br></div><div>Thank you, </div><div> </div><div>Sergio </div>