<html><div>I am doing volume rendering in a single render window (qt render window). I have split the the window into three viewports.</div><div> </div><div>m_renderer1->SetViewport(.25, 0, 1, .65);<br>m_renderer2->SetViewport(0, 0, .25, 1);<br>m_renderer3->SetViewport(.25, .65, 1, 1);</div><div> </div><div>the object in m_renderer1 has a vtkCubeAxesActor2D that outlines the volume object. When you rotate the volume object the volume follows the viewport definitions, but the AxesActor draws into the other two viewports. Is this a known issue and is there a way to fix this? I am not sure where to look for or report bugs.</div><div> </div><div>Thanks</div></html>
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