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    Dear vtker's,<br>
    No answer yet, so does it means that I'm now the only one having
    this problem ?<br>
    Herebelow is a small example program that illustrate this
    incompatibility between vtkInteractorStyleTerrain and
    vtkAxesActor/vtkOrientationMarkerWidget.<br>
    Any idea/comment ?<br>
    <br>
    ////////////////<br>
    #include "vtkCylinderSource.h"<br>
    #include "vtkPolyDataMapper.h"<br>
    #include "vtkActor.h"<br>
    #include "vtkRenderer.h"<br>
    #include "vtkRenderWindow.h"<br>
    #include "vtkRenderWindowInteractor.h"<br>
    #include "vtkProperty.h"<br>
    #include "vtkCamera.h"<br>
    #include "vtkAxesActor.h"<br>
    #include "vtkOrientationMarkerWidget.h"<br>
    #include "vtkInteractorStyleTerrain.h"<br>
    <br>
    int main()<br>
    {<br>
    &nbsp;&nbsp;&nbsp; // Creates a polygonal cylinder model with eight circumferential
    facets.<br>
    &nbsp;&nbsp;&nbsp; vtkCylinderSource *cylinder = vtkCylinderSource::New();<br>
    &nbsp;&nbsp;&nbsp; cylinder-&gt;SetResolution(20);<br>
    &nbsp;&nbsp;&nbsp; cylinder-&gt;SetCenter(0,0,0.);<br>
    &nbsp;&nbsp;&nbsp; cylinder-&gt;SetRadius(10.);<br>
    &nbsp;&nbsp;&nbsp; cylinder-&gt;SetHeight(20.);<br>
    &nbsp;&nbsp;&nbsp; vtkPolyDataMapper *cylinderMapper = vtkPolyDataMapper::New();<br>
    &nbsp;&nbsp;&nbsp;
    cylinderMapper-&gt;SetInputConnection(cylinder-&gt;GetOutputPort());<br>
    &nbsp;&nbsp;&nbsp; vtkActor *cylinderActor = vtkActor::New();<br>
    &nbsp;&nbsp;&nbsp; cylinderActor-&gt;SetMapper(cylinderMapper);<br>
    &nbsp;&nbsp;&nbsp; cylinderActor-&gt;GetProperty()-&gt;SetColor(1.0000, 0.3882,
    0.2784);<br>
    <br>
    &nbsp;&nbsp;&nbsp; vtkPolyDataMapper *MeshMapper = vtkPolyDataMapper::New();<br>
    &nbsp;&nbsp;&nbsp; vtkActor *MeshActor = vtkActor::New();<br>
    &nbsp;&nbsp;&nbsp; MeshMapper-&gt;SetInputConnection(cylinder-&gt;GetOutputPort());<br>
    &nbsp;&nbsp;&nbsp; MeshActor-&gt;SetMapper(MeshMapper);<br>
    &nbsp;&nbsp;&nbsp; (MeshActor-&gt;GetProperty())-&gt;SetInterpolationToFlat();<br>
    &nbsp;&nbsp;&nbsp; (MeshActor-&gt;GetProperty())-&gt;BackfaceCullingOff();<br>
    &nbsp;&nbsp;&nbsp; (MeshActor-&gt;GetProperty())-&gt;EdgeVisibilityOn();<br>
    &nbsp;&nbsp;&nbsp; (MeshActor-&gt;GetProperty())-&gt;SetLineWidth(2);<br>
    &nbsp;&nbsp;&nbsp; (MeshActor-&gt;GetProperty())-&gt;SetColor(0.,0.6,0.8);<br>
    &nbsp;&nbsp;&nbsp;
    (MeshActor-&gt;GetProperty())-&gt;SetRepresentationToWireframe();<br>
    <br>
    &nbsp;&nbsp;&nbsp; // Create the graphics structure.<br>
    &nbsp;&nbsp;&nbsp; vtkRenderer *ren = vtkRenderer::New();<br>
    &nbsp;&nbsp;&nbsp; vtkRenderWindow *renWin = vtkRenderWindow::New();<br>
    <br>
    &nbsp;&nbsp;&nbsp; renWin-&gt;AddRenderer(ren);<br>
    &nbsp;&nbsp;&nbsp; renWin-&gt;SetSize(600, 600);<br>
    <br>
    &nbsp;&nbsp;&nbsp; vtkRenderWindowInteractor *iren =
    vtkRenderWindowInteractor::New();<br>
    &nbsp;&nbsp;&nbsp; iren-&gt;SetRenderWindow(renWin);<br>
    <br>
    &nbsp;&nbsp;&nbsp; // Add the actors to the renderer, set the background and size<br>
    &nbsp;&nbsp;&nbsp; ren-&gt;AddActor(cylinderActor);<br>
    &nbsp;&nbsp;&nbsp; ren-&gt;AddActor(MeshActor);<br>
    &nbsp;&nbsp;&nbsp; ren-&gt;SetBackground(0.1, 0.2, 0.4);<br>
    <br>
    &nbsp;&nbsp;&nbsp; // We'll zoom in a little by accessing the camera and invoking a
    "Zoom"<br>
    &nbsp;&nbsp;&nbsp; // method on it.<br>
    &nbsp;&nbsp;&nbsp; ren-&gt;ResetCamera();<br>
    &nbsp;&nbsp;&nbsp; ren-&gt;GetActiveCamera()-&gt;Zoom(1.0);<br>
    &nbsp;&nbsp;&nbsp; renWin-&gt;Render();<br>
    <br>
    &nbsp;&nbsp;&nbsp; vtkInteractorStyleTerrain *styleTerrain =
    vtkInteractorStyleTerrain::New();<br>
    &nbsp;&nbsp;&nbsp; iren-&gt;SetInteractorStyle(styleTerrain);<br>
    <br>
    &nbsp;&nbsp;&nbsp; vtkAxesActor *Axes = vtkAxesActor::New();<br>
    &nbsp;&nbsp;&nbsp; Axes-&gt;SetShaftTypeToCylinder();<br>
    &nbsp;&nbsp;&nbsp; Axes-&gt;SetXAxisLabelText( "X" );<br>
    &nbsp;&nbsp;&nbsp; Axes-&gt;SetYAxisLabelText( "Y" );<br>
    &nbsp;&nbsp;&nbsp; Axes-&gt;SetZAxisLabelText( "Z" );<br>
    <br>
    &nbsp;&nbsp;&nbsp; vtkOrientationMarkerWidget *AxesWidget =
    vtkOrientationMarkerWidget::New();<br>
    &nbsp;&nbsp;&nbsp; AxesWidget-&gt;SetOutlineColor(0,0,0);<br>
    &nbsp;&nbsp;&nbsp; AxesWidget-&gt;SetOrientationMarker(Axes);<br>
    &nbsp;&nbsp;&nbsp; AxesWidget-&gt;SetInteractor(iren);<br>
    &nbsp;&nbsp;&nbsp; AxesWidget-&gt;SetViewport( 0.0, 0.0, 0.2, 0.2 );<br>
    &nbsp;&nbsp;&nbsp; AxesWidget-&gt;SetEnabled(1);<br>
    &nbsp;&nbsp;&nbsp; AxesWidget-&gt;InteractiveOn();<br>
    <br>
    &nbsp;&nbsp;&nbsp; // This starts the event loop and as a side effect causes an
    initial render.<br>
    &nbsp;&nbsp;&nbsp; iren-&gt;Start();<br>
    <br>
    &nbsp;&nbsp;&nbsp; // Exiting from here, we have to delete all the instances that<br>
    &nbsp;&nbsp;&nbsp; // have been created.<br>
    &nbsp;&nbsp;&nbsp; cylinder-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; cylinderMapper-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; cylinderActor-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; MeshMapper-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; MeshActor-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; ren-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; renWin-&gt;Delete();<br>
    &nbsp;&nbsp;&nbsp; iren-&gt;Delete();<br>
    <br>
    &nbsp;&nbsp;&nbsp; return 0;<br>
    }<br>
    <br>
    <br>
    <br>
    Le 24/03/2011 11:26, Pof a &eacute;crit&nbsp;:
    <blockquote
      cite="mid:AANLkTi=p9ye934VdwKYKUnZMFJYiPJs=pp9aeQRhckpz@mail.gmail.com"
      type="cite">
      <div>Answering to myself, just to mention that similar problem has
        already been reported in the mailing list, but I could not find
        any answer.</div>
      <div>&nbsp;</div>
      <div>So does this means the only solution is not to use
        vtkInteractorStyleTerrain with vtkOrientationMarkerWidget??</div>
      <div>&nbsp;</div>
      <div>Thanks for any tip/advice</div>
      <div>JD<br>
        <br>
      </div>
      <div class="gmail_quote">2011/3/22 Pof <span dir="ltr">&lt;<a
            moz-do-not-send="true" href="mailto:jd379252@gmail.com"
            target="_blank">jd379252@gmail.com</a>&gt;</span><br>
        <blockquote class="gmail_quote" style="padding-left: 1ex;
          margin: 0px 0px 0px 0.8ex; border-left: 1px solid rgb(204,
          204, 204);">
          <p>Hi all,</p>
          <p>when the vtkInteractorStyleTerrain is used with
            vtkAxesActor/vtkOrientationMarkerWidget:<br>
            - the following error message is obtained "Resetting view-up
            since view plane normal is parallel"<br>
            - the orientation of the vtkAxesActor gets wrong when
            viewing along the z-axis.</p>
          <p>Is there any way to correct this behaviour (apart from not
            displaying the warning message)?</p>
          <p>Thanks</p>
        </blockquote>
      </div>
      <br>
    </blockquote>
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