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Hi<br>
<br>
I am developing an application for Windows (64-bit, Windows 7,
graphics card: AMD FirePro M5950 Mobility)<br>
<br>
When I have transparency in my scene (prop has Opacity < 1.0)
then I get an error on following line in void
vtkDepthPeelingPass::Render(const vtkRenderState *s):<br>
<br>
Line 261:<br>
glTexImage2D(vtkgl::PROXY_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA8,<br>
this->ViewportWidth,this->ViewportHeight,<br>
0,GL_RGBA, GL_UNSIGNED_BYTE, 0);<br>
<br>
<br>
The error is (debugged using GLIntercept):<br>
<br>
<br>
glGetString(GL_RENDERER)="AMD FirePro M5950 Mobilit..." <br>
glGetString(GL_VERSION)="4.1.10534 Compatibility P..." <br>
...<br>
glTexImage2D(GL_PROXY_TEXTURE_RECTANGLE,0,GL_DEPTH_COMPONENT24,1368,624,0,GL_DEPTH_COMPONENT,GL_UNSIGNED_INT,0000000000000000)
glGetError() = GL_INVALID_OPERATION<br>
<br>
<br>
Can anybody help me with this? Could this be a bug in my OpenGL
implementation? Or maybe in the code in <span
class="Apple-style-span" style="border-collapse: separate; color:
rgb(0, 0, 0); font-family: 'Times New Roman'; font-style: normal;
font-variant: normal; font-weight: normal; letter-spacing: normal;
line-height: normal; orphans: 2; text-align: -webkit-auto;
text-indent: 0px; text-transform: none; white-space: normal;
widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing:
0px; -webkit-border-vertical-spacing: 0px;
-webkit-text-decorations-in-effect: none;
-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px;
font-size: medium; "></span>vtkDepthPeelingPass?<br>
<br>
Thanks<br>
Bryn<br>
<br>
<br>
<br>
<br>
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