<html><body><div style="color:#000; background-color:#fff; font-family:Courier New, courier, monaco, monospace, sans-serif;font-size:10pt"><div><div><font size="2">Finally, as my goal was to put together simple geometrical objects, I wrote a C++ version of the javascript code found here (http://evanw.github.com/csg.js/). It works great.</font></div><div><font size="2"><br></font></div><div><font size="2">Best</font></div></div><div style="font-family: 'Courier New', courier, monaco, monospace, sans-serif; font-size: 10pt; "><br></div> <div style="font-size: 10pt; font-family: 'Courier New', courier, monaco, monospace, sans-serif; "> <div style="font-size: 12pt; font-family: 'times new roman', 'new york', times, serif; "> <div dir="ltr"> <font size="2" face="Arial"> <hr size="1"> <b><span style="font-weight:bold;">De :</span></b> Jochen <jochen.kling@email.de><br> <b><span style="font-weight: bold;">À :</span></b> vtkusers@vtk.org <br>
<b><span style="font-weight: bold;">Envoyé le :</span></b> Mercredi 23 mai 2012 20h43<br> <b><span style="font-weight: bold;">Objet :</span></b> Re: [vtkusers] Holes in mesh after vtkBooleanOperationPolyDataFilter<br> </font> </div> <br>Hi James,<br><br>no, I never tried to do this, although it is probably possible to write a<br>dll, which you can link to then. <br><br>I only wrote a small, standalone executable to perform boolean operations<br>between two polygonal meshes.<br><br>My two meshes had extremely sharp edges, that's probably why not one<br>freeware tool I tried (forgotten most of them) were able to create a union<br>without having any failures.<br><br>But I remember very well it was not easy to get the CGAL environment up and<br>running. <br><br>If you like I could give you the binary version of my small tool (win32<br>binary) to test it before diving deeper into CGAL.<br><br>with best regards<br>Jochen<br><br>--<br>View this message
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