Hi Kirstin, <div>what happens if you replace your source with vtk original class - vtkCylinder? I never tried texture closed mesh.</div><div><br></div><div>Concerning points, if problem persist, you could duplicate boundary points. If you share last point among multiple cells, you could copy it ) and assign different texture coords. </div>
<div>Also for text. coords generation you could look to vtkTextureMapToCylinder.</div><div><br></div><div>J.</div>