<div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">I am trying to show a rectangle with a photo on + axes. The rectangle is centered at (0,0,0), and the size is (1,1). I&#39;m using vtkCubeAxesActor2D for the axes.</div>
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The axes do not fit the rectangle correctly -- it doesn&#39;t go from edge to edge. The ticks seem to be positioned at -0.45 to 0.45 instead of -0.5 to 0.5</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<br></div><a href="https://dl.dropbox.com/u/8597999/axes.jpg" target="_blank" style="color:rgb(17,85,204);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">https://dl.dropbox.com/u/8597999/axes.jpg</a><br clear="all" style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
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Is this a VTK bug or something wrong in my code?</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
Here is my code:</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)">
<br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:13px;background-color:rgb(255,255,255)"><div>            // Read the image which will be the texture</div><div>            vtkJPEGReader jPEGReader = vtkJPEGReader.New();</div>
<div>            jPEGReader.SetFileName(&quot;F:\\pixortphotos\\quitesomephotos\\IMG_1735.JPG&quot;);</div><div><br></div><div>            // Create a plane</div><div>            vtkPlaneSource planeSource = vtkPlaneSource.New();</div>
<div>            planeSource.SetCenter(0.0, 0.0, 0.0);</div><div>            planeSource.SetNormal(0.0, 0.0, 1.0);</div><div><br></div><div>            // Apply the texture</div><div>            vtkTexture texture = vtkTexture.New();</div>
<div>            texture.SetInputConnection(jPEGReader.GetOutputPort());</div><div><br></div><div>            vtkTextureMapToPlane texturePlane = vtkTextureMapToPlane.New();</div><div>            texturePlane.SetInputConnection(planeSource.GetOutputPort());</div>
<div><br></div><div>            vtkPolyDataMapper planeMapper = vtkPolyDataMapper.New();</div><div>            planeMapper.SetInputConnection(texturePlane.GetOutputPort());</div><div><br></div><div>            vtkActor texturedPlane = vtkActor.New();</div>
<div>            texturedPlane.SetMapper(planeMapper);</div><div>            texturedPlane.SetTexture(texture);</div><div><br></div><div>            // Create components of the rendering subsystem</div><div>            //</div>
<div>            vtkRenderer renderer = _renderWindowControl.RenderWindow.GetRenderers().GetFirstRenderer();</div><div>            renderer.SetBackground(1.0, 1.0, 1.0);</div><div>            vtkRenderWindow renWin = _renderWindowControl.RenderWindow;</div>
<div><br></div><div>            // Axes</div><div>            </div><div>            // Create a text property for both cube axes</div><div>            var tprop = vtkTextProperty.New();</div><div>            tprop.SetColor(0.3, 0.3, 0.3);</div>
<div>            tprop.ShadowOn();</div><div><br></div><div>            var normals = vtkPolyDataNormals.New();</div><div>            normals.SetInputConnection(planeSource.GetOutputPort());</div><div><br></div><div>            var axes = vtkCubeAxesActor2D.New();</div>
<div>            axes.SetInput(planeSource.GetOutput());</div><div>            axes.SetCamera(renderer.GetActiveCamera());</div><div>            axes.SetLabelFormat(&quot;%6.4g&quot;);</div><div>            axes.SetFlyModeToOuterEdges();</div>
<div>            axes.SetFontFactor(1.0);</div><div>            axes.SetAxisTitleTextProperty(tprop);</div><div>            axes.SetAxisLabelTextProperty(tprop);</div><div>            axes.GetProperty().SetColor(0, 0, 0);</div>
<div>            axes.SetYAxisVisibility(0);</div><div>            </div><div>            renderer.AddViewProp(axes);</div><div><br></div><div>            // Interactor</div><div>            vtkRenderWindowInteractor renderWindowInteractor = vtkRenderWindowInteractor.New();</div>
<div>            renderWindowInteractor.SetRenderWindow(renWin);</div><div>            var interactorStyle = vtkInteractorStyleImage.New();</div><div><br></div><div>            renderWindowInteractor.SetInteractorStyle(interactorStyle);</div>
<div><br></div><div>            vtkCamera camera = renderer.GetActiveCamera();</div><div>            camera.ParallelProjectionOn();</div><div>          </div><div>            axes.SetCamera(camera);</div><div><br></div><div>
            // Add the actors to the renderer, set the window size</div><div>            renderer.AddActor(texturedPlane);</div><div>            renderer.ResetCamera();</div></div>