Hi Gergely,<div><br></div><div>You should probably look into the PISTON code (<a href="http://www.vtk.org/doc/nightly/html/dir_353f5e5bb2c1873862f5f0a5fa3e9866.html">http://www.vtk.org/doc/nightly/html/dir_353f5e5bb2c1873862f5f0a5fa3e9866.html</a>) as using that you could achieve what you are trying to do. </div>
<div><br></div><div>Dave might have more information on this and certainly feel free to drop an email to the list if you need more pointers. </div><div><br></div><div>Thanks, </div><div><br></div><div><br><div class="gmail_quote">
On Mon, Nov 12, 2012 at 4:05 AM, Gergely Debreczeni <span dir="ltr"><<a href="mailto:Gergely.Debreczeni@cern.ch" target="_blank">Gergely.Debreczeni@cern.ch</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
Hello,<br>
<br>
We have a GPU simulation written in C++/ OpenCL. We would like to use<br>
VTK for the visualisation of the data.<br>
<br>
Is there a simple way of directly passing an OpenCL / OpenGL handle/buffer<br>
to VTK, so that there is no need for transfering it to the host ?<br>
<br>
thanks for your help in advance,<br>
Gergely<br>
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