<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" xmlns:w="urn:schemas-microsoft-com:office:word" xmlns:m="http://schemas.microsoft.com/office/2004/12/omml" xmlns="http://www.w3.org/TR/REC-html40">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=us-ascii">
<meta name="Generator" content="Microsoft Word 14 (filtered medium)">
<style><!--
/* Font Definitions */
@font-face
        {font-family:Calibri;
        panose-1:2 15 5 2 2 2 4 3 2 4;}
@font-face
        {font-family:"Lucida Console";
        panose-1:2 11 6 9 4 5 4 2 2 4;}
/* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
        {margin:0in;
        margin-bottom:.0001pt;
        font-size:11.0pt;
        font-family:"Calibri","sans-serif";}
a:link, span.MsoHyperlink
        {mso-style-priority:99;
        color:blue;
        text-decoration:underline;}
a:visited, span.MsoHyperlinkFollowed
        {mso-style-priority:99;
        color:purple;
        text-decoration:underline;}
span.EmailStyle17
        {mso-style-type:personal-compose;
        font-family:"Calibri","sans-serif";
        color:windowtext;}
.MsoChpDefault
        {mso-style-type:export-only;}
@page WordSection1
        {size:8.5in 11.0in;
        margin:1.0in 1.0in 1.0in 1.0in;}
div.WordSection1
        {page:WordSection1;}
--></style><!--[if gte mso 9]><xml>
<o:shapedefaults v:ext="edit" spidmax="1026" />
</xml><![endif]--><!--[if gte mso 9]><xml>
<o:shapelayout v:ext="edit">
<o:idmap v:ext="edit" data="1" />
</o:shapelayout></xml><![endif]-->
</head>
<body lang="EN-US" link="blue" vlink="purple">
<div class="WordSection1">
<p class="MsoNormal">Can anyone help me with vtkWarpLens?<o:p></o:p></p>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
<p class="MsoNormal">What I am trying to do is implement a distortion pattern on the camera to modify how the data is seen.<o:p></o:p></p>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
<p class="MsoNormal">Here is the meat of the code (it&#8217;s in C#, I&#8217;m using Activis)<o:p></o:p></p>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; vtkPolyData pd = vtkPolyData.New();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; CreateFromFile(pd); // this creates a triangle representation of a height field<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; double [] sr = pd.GetScalarRange();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; vtkLookupTable lut = vtkLookupTable.New();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; lut.SetNumberOfColors(16);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; lut.SetHueRange(0.667, 0.0);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; lut.Build();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl = vtkWarpLens.New();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetInputConnection(pd.GetProducerPort());<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetPrincipalPoint(0.5, 0.5);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetFormatWidth(1);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetFormatHeight(1);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetImageWidth(1000);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetImageHeight(1000);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetK1(0.01307);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetK2(0.0003102);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetP1(1.953e-005);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; wl.SetP2(-9.655e-005);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; vtkDataSetMapper dsmDistorted = vtkDataSetMapper.New();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; dsmDistorted.SetInputConnection(wl.GetOutputPort());<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; dsmDistorted.SetLookupTable(lut);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; dsmDistorted.SetScalarRange(sr[0]&#43;20, sr[1]);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; vtkActor dsDistortedActor = vtkActor.New();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; dsDistortedActor.SetMapper(dsmDistorted);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; m_renDistorted.AddActor(dsDistortedActor);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; m_renWin.SetDesiredUpdateRate(0);<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; m_renWin.Render();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; m_renDistorted.ResetCamera();<o:p></o:p></span></p>
<p class="MsoNormal"><span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p>&nbsp;</o:p></span></p>
<p class="MsoNormal">So, basically, I am creating a terrain representation using polygons, passing it through the warplens, passing that through a dataset mapper to give it pretty colors, then displaying it.<o:p></o:p></p>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
<p class="MsoNormal">The issue is that the &#8220;warp&#8221; appears to be static to the terrain, not to the camera. I&#8217;m pretty new to VTK, so it&#8217;s possible that I don&#8217;t understand how the Interactor and the Camera are related.<o:p></o:p></p>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
<p class="MsoNormal">Can someone help?<o:p></o:p></p>
<p class="MsoNormal"><o:p>&nbsp;</o:p></p>
<p class="MsoNormal">Thanks,<o:p></o:p></p>
<p class="MsoNormal">David<span style="font-family:&quot;Lucida Console&quot;;color:red"><o:p></o:p></span></p>
</div>
</body>
</html>