From 656c99c642374c48e657a88a11dcea24dd9caea1 Mon Sep 17 00:00:00 2001
From: Utkarsh Ayachit <utkarsh.ayachit@kitware.com>
Date: Tue, 1 Dec 2009 22:28:14 +0000
Subject: [PATCH] BUG: Fixed BUG #9415. Animation time spin box's range wasn't getting updated
 during state loading. Fixed that.

---
 Qt/Core/pqAnimationScene.cxx |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/Qt/Core/pqAnimationScene.cxx b/Qt/Core/pqAnimationScene.cxx
index 608b617..c2d4c5f 100644
--- a/Qt/Core/pqAnimationScene.cxx
+++ b/Qt/Core/pqAnimationScene.cxx
@@ -178,6 +178,10 @@ void pqAnimationScene::updateTimeSteps()
     {
     // If we are currently loading state then we don't want to change
     // the currently set start/end times.
+
+    // however we still do need to relay the timeStepsChanged signal to ensure
+    // that GUI components are updated correctly.
+    emit this->timeStepsChanged();
     return;
     }
 
-- 
1.6.5.3

