VTK  9.3.20240424
vtkClustering2DLayoutStrategy.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-FileCopyrightText: Copyright 2008 Sandia Corporation
3// SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-USGov
20#ifndef vtkClustering2DLayoutStrategy_h
21#define vtkClustering2DLayoutStrategy_h
22
24#include "vtkInfovisLayoutModule.h" // For export macro
25
26#include "vtkSmartPointer.h" // Required for smart pointer internal ivars.
27
28VTK_ABI_NAMESPACE_BEGIN
29class vtkFastSplatter;
30class vtkImageData;
31class vtkIntArray;
32class vtkFloatArray;
33
34class VTKINFOVISLAYOUT_EXPORT vtkClustering2DLayoutStrategy : public vtkGraphLayoutStrategy
35{
36public:
38
40 void PrintSelf(ostream& os, vtkIndent indent) override;
41
43
48 vtkSetClampMacro(RandomSeed, int, 0, VTK_INT_MAX);
49 vtkGetMacro(RandomSeed, int);
51
53
61 vtkSetClampMacro(MaxNumberOfIterations, int, 0, VTK_INT_MAX);
62 vtkGetMacro(MaxNumberOfIterations, int);
64
66
73 vtkSetClampMacro(IterationsPerLayout, int, 0, VTK_INT_MAX);
74 vtkGetMacro(IterationsPerLayout, int);
76
78
84 vtkSetClampMacro(InitialTemperature, float, 0.0, VTK_FLOAT_MAX);
85 vtkGetMacro(InitialTemperature, float);
87
89
97 vtkSetClampMacro(CoolDownRate, double, 0.01, VTK_DOUBLE_MAX);
98 vtkGetMacro(CoolDownRate, double);
100
102
106 vtkSetMacro(RestDistance, float);
107 vtkGetMacro(RestDistance, float);
109
114 void Initialize() override;
115
123 void Layout() override;
124
129 int IsLayoutComplete() override { return this->LayoutComplete; }
130
131protected:
134
135 int MaxNumberOfIterations; // Maximum number of iterations.
137 float CoolDownRate; // Cool-down rate. Note: Higher # = Slower rate.
138
139private:
140 // An edge consists of two vertices joined together.
141 // This struct acts as a "pointer" to those two vertices.
142 struct vtkLayoutEdge_t
143 {
144 vtkIdType from;
145 vtkIdType to;
146 float weight;
147 int dead_edge; // I'm making this an int so that the edge array is
148 // word boundary aligned... but I'm not sure what
149 // really happens in these days of magical compilers
150 };
151 using vtkLayoutEdge = struct vtkLayoutEdge_t;
152
153 // This class 'has a' vtkFastSplatter for the density grid
156 vtkSmartPointer<vtkFloatArray> RepulsionArray;
157 vtkSmartPointer<vtkFloatArray> AttractionArray;
158 vtkSmartPointer<vtkIntArray> EdgeCountArray;
159
160 vtkLayoutEdge* EdgeArray;
161
162 int RandomSeed;
163 int IterationsPerLayout;
164 int TotalIterations;
165 int LayoutComplete;
166 float Temp;
167 float RestDistance;
168 float CuttingThreshold;
169
170 // Private helper methods
171 void GenerateCircularSplat(vtkImageData* splat, int x, int y);
172 void GenerateGaussianSplat(vtkImageData* splat, int x, int y);
173 void ResolveCoincidentVertices();
174
176 void operator=(const vtkClustering2DLayoutStrategy&) = delete;
177};
178
179VTK_ABI_NAMESPACE_END
180#endif
static vtkClustering2DLayoutStrategy * New()
~vtkClustering2DLayoutStrategy() override
void Initialize() override
This strategy sets up some data structures for faster processing of each Layout() call.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Layout() override
This is the layout method where the graph that was set in SetGraph() is laid out.
int IsLayoutComplete() override
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph.
A splatter optimized for splatting single kernels.
dynamic, self-adjusting array of float
abstract superclass for all graph layout strategies
topologically and geometrically regular array of data
a simple class to control print indentation
Definition vtkIndent.h:108
dynamic, self-adjusting array of int
Hold a reference to a vtkObjectBase instance.
int vtkIdType
Definition vtkType.h:315
#define VTK_DOUBLE_MAX
Definition vtkType.h:154
#define VTK_INT_MAX
Definition vtkType.h:144
#define VTK_FLOAT_MAX
Definition vtkType.h:152