VTK  9.3.20240329
vtkImageProcessingPass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
15 #ifndef vtkImageProcessingPass_h
16 #define vtkImageProcessingPass_h
17 
18 #include "vtkOpenGLRenderPass.h"
19 #include "vtkRenderingOpenGL2Module.h" // For export macro
20 
21 VTK_ABI_NAMESPACE_BEGIN
23 class vtkDepthPeelingPassLayerList; // Pimpl
25 class vtkTextureObject;
26 
27 class VTKRENDERINGOPENGL2_EXPORT vtkImageProcessingPass : public vtkOpenGLRenderPass
28 {
29 public:
31  void PrintSelf(ostream& os, vtkIndent indent) override;
32 
39 
41 
47  vtkGetObjectMacro(DelegatePass, vtkRenderPass);
48  virtual void SetDelegatePass(vtkRenderPass* delegatePass);
50 
51 protected:
56 
61 
71  void RenderDelegate(const vtkRenderState* s, int width, int height, int newWidth, int newHeight,
73 
75 
76 private:
78  void operator=(const vtkImageProcessingPass&) = delete;
79 };
80 
81 VTK_ABI_NAMESPACE_END
82 #endif
Convenient class for post-processing passes.
vtkImageProcessingPass()
Default constructor.
virtual void SetDelegatePass(vtkRenderPass *delegatePass)
Delegate for rendering the image to be processed.
void RenderDelegate(const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkOpenGLFramebufferObject *fbo, vtkTextureObject *target)
Render delegate with a image of different dimensions than the original one.
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
~vtkImageProcessingPass() override
Destructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
Definition: vtkIndent.h:108
Internal class which encapsulates OpenGL FramebufferObject.
Abstract render pass with shader modifications.
OpenGL rendering window.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:49
Context in which a vtkRenderPass will render.
abstracts an OpenGL texture object.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:48
@ height
Definition: vtkX3D.h:254
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)