VTK  9.3.20240424
vtkLightsPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
59#ifndef vtkLightsPass_h
60#define vtkLightsPass_h
61
62#include "vtkRenderPass.h"
63#include "vtkRenderingOpenGL2Module.h" // For export macro
64
65VTK_ABI_NAMESPACE_BEGIN
67
68class VTKRENDERINGOPENGL2_EXPORT vtkLightsPass : public vtkRenderPass
69{
70public:
71 static vtkLightsPass* New();
73 void PrintSelf(ostream& os, vtkIndent indent) override;
74
79 void Render(const vtkRenderState* s) override;
80
81protected:
86
90 ~vtkLightsPass() override;
91
92private:
93 vtkLightsPass(const vtkLightsPass&) = delete;
94 void operator=(const vtkLightsPass&) = delete;
95};
96
97VTK_ABI_NAMESPACE_END
98#endif
a simple class to control print indentation
Definition vtkIndent.h:108
Implement the lights render pass.
vtkLightsPass()
Default constructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
~vtkLightsPass() override
Destructor.
static vtkLightsPass * New()
OpenGL rendering window.
Perform part of the rendering of a vtkRenderer.
Context in which a vtkRenderPass will render.