VTK  9.3.20240424
vtkOpenGLPointGaussianMapper.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
14#ifndef vtkOpenGLPointGaussianMapper_h
15#define vtkOpenGLPointGaussianMapper_h
16
18#include "vtkRenderingOpenGL2Module.h" // For export macro
19#include <vector> // for ivar
20
21VTK_ABI_NAMESPACE_BEGIN
23
24class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLPointGaussianMapper : public vtkPointGaussianMapper
25{
26public:
29 void PrintSelf(ostream& os, vtkIndent indent) override;
30
37
42
46 void Render(vtkRenderer* ren, vtkActor* act) override;
47
53 vtkHardwareSelector* sel, std::vector<unsigned int>& pixeloffsets, vtkProp* prop) override;
54
55protected:
58
59 void ReportReferences(vtkGarbageCollector* collector) override;
60
61 std::vector<vtkOpenGLPointGaussianMapperHelper*> Helpers;
62
65
69
70 // unused
71 void RenderPiece(vtkRenderer*, vtkActor*) override {}
72
74
75 // create the table for opacity values
77
78 // create the table for scale values
80
81 float* OpacityTable; // the table
82 double OpacityScale; // used for quick lookups
83 double OpacityOffset; // used for quick lookups
84 float* ScaleTable; // the table
85 double ScaleScale; // used for quick lookups
86 double ScaleOffset; // used for quick lookups
87
94
98 int FillInputPortInformation(int port, vtkInformation* info) override;
99
103 void ComputeBounds() override;
104
105 // used by the hardware selector
106 std::vector<std::vector<unsigned int>> PickPixels;
107
108private:
110 void operator=(const vtkOpenGLPointGaussianMapper&) = delete;
111};
112
113VTK_ABI_NAMESPACE_END
114#endif
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:151
Superclass for all pipeline executives in VTK.
Detect and break reference loops.
a simple class to control print indentation
Definition vtkIndent.h:108
Store vtkAlgorithm input/output information.
draw PointGaussians using imposters
virtual void CopyMapperValuesToHelper(vtkOpenGLPointGaussianMapperHelper *helper)
void ProcessSelectorPixelBuffers(vtkHardwareSelector *sel, std::vector< unsigned int > &pixeloffsets, vtkProp *prop) override
allows a mapper to update a selections color buffers Called from a prop which in turn is called from ...
static vtkOpenGLPointGaussianMapper * New()
std::vector< std::vector< unsigned int > > PickPixels
bool HasTranslucentPolygonalGeometry() override
Based on emissive setting.
void Render(vtkRenderer *ren, vtkActor *act) override
This calls RenderPiece (in a for loop if streaming is necessary).
std::vector< vtkOpenGLPointGaussianMapperHelper * > Helpers
virtual vtkOpenGLPointGaussianMapperHelper * CreateHelper()
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void RenderPiece(vtkRenderer *, vtkActor *) override
Implemented by sub classes.
void ComputeBounds() override
Need to loop over the hierarchy to compute bounds.
vtkExecutive * CreateDefaultExecutive() override
We need to override this method because the standard streaming demand driven pipeline may not be what...
~vtkOpenGLPointGaussianMapper() override
void ReportReferences(vtkGarbageCollector *collector) override
void RenderInternal(vtkRenderer *, vtkActor *)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int FillInputPortInformation(int port, vtkInformation *info) override
Need to define the type of data handled by this mapper.
draw PointGaussians using imposters
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:66
abstract specification for renderers
record modification and/or execution time
window superclass for vtkRenderWindow
Definition vtkWindow.h:48