VTK  9.3.20240416
vtkOpenGLStickMapper.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
11 #ifndef vtkOpenGLStickMapper_h
12 #define vtkOpenGLStickMapper_h
13 
15 #include "vtkRenderingOpenGL2Module.h" // For export macro
16 
17 VTK_ABI_NAMESPACE_BEGIN
18 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLStickMapper : public vtkOpenGLPolyDataMapper
19 {
20 public:
23  void PrintSelf(ostream& os, vtkIndent indent) override;
24 
26 
29  vtkSetStringMacro(ScaleArray);
31 
33 
36  vtkSetStringMacro(OrientationArray);
38 
40 
43  vtkSetStringMacro(SelectionIdArray);
45 
46 protected:
49 
54  std::map<vtkShader::Type, vtkShader*> shaders, vtkRenderer* ren, vtkActor* act) override;
55 
60  std::map<vtkShader::Type, vtkShader*> shaders, vtkRenderer* ren, vtkActor* act) override;
61 
65  void SetCameraShaderParameters(vtkOpenGLHelper& cellBO, vtkRenderer* ren, vtkActor* act) override;
66 
70  void SetMapperShaderParameters(vtkOpenGLHelper& cellBO, vtkRenderer* ren, vtkActor* act) override;
71 
72  const char* ScaleArray;
73  const char* OrientationArray;
74  const char* SelectionIdArray;
75 
80 
84  void BuildBufferObjects(vtkRenderer* ren, vtkActor* act) override;
85 
86  void RenderPieceDraw(vtkRenderer* ren, vtkActor* act) override;
87 
88 private:
90  void operator=(const vtkOpenGLStickMapper&) = delete;
91 };
92 
93 VTK_ABI_NAMESPACE_END
94 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:151
a simple class to control print indentation
Definition: vtkIndent.h:108
PolyDataMapper using OpenGL to render.
use imposters to draw cylinders
void SetMapperShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) override
Set the shader parameters related to the actor/mapper.
bool GetNeedToRebuildBufferObjects(vtkRenderer *ren, vtkActor *act) override
Does the VBO/IBO need to be rebuilt.
void ReplaceShaderValues(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) override
Perform string replacements on the shader templates.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void RenderPieceDraw(vtkRenderer *ren, vtkActor *act) override
Implemented by sub classes.
void SetCameraShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) override
Set the shader parameters related to the Camera.
void GetShaderTemplate(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) override
Create the basic shaders before replacement.
~vtkOpenGLStickMapper() override
static vtkOpenGLStickMapper * New()
void BuildBufferObjects(vtkRenderer *ren, vtkActor *act) override
Update the VBO to contain point based values.
abstract specification for renderers
Definition: vtkRenderer.h:172