VTK  9.3.20240419
vtkOpenGLTextActor3D.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
3 
9 #ifndef vtkOpenGLTextActor3D_h
10 #define vtkOpenGLTextActor3D_h
11 
12 #include "vtkRenderingOpenGL2Module.h" // For export macro
13 #include "vtkTextActor3D.h"
14 
15 VTK_ABI_NAMESPACE_BEGIN
17 
18 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLTextActor3D : public vtkTextActor3D
19 {
20 public:
23  void PrintSelf(ostream& os, vtkIndent indent) override;
24 
26 
27 protected:
30 
32 
33 private:
35  void operator=(const vtkOpenGLTextActor3D&) = delete;
36 };
37 
38 VTK_ABI_NAMESPACE_END
39 #endif // vtkOpenGLTextActor3D_h
a simple class to control print indentation
Definition: vtkIndent.h:108
Access GL2PS functionality.
OpenGL2 override for vtkTextActor3D.
static vtkOpenGLTextActor3D * New()
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkOpenGLTextActor3D() override
int RenderGL2PS(vtkViewport *vp, vtkOpenGLGL2PSHelper *gl2ps)
An actor that displays text.
abstract specification for Viewports
Definition: vtkViewport.h:65