VTK  9.3.20240423
vtkOpenGLVolumeRGBTable.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
3
4#ifndef vtkOpenGLVolumeRGBTable_h
5#define vtkOpenGLVolumeRGBTable_h
6
8#include "vtkRenderingVolumeOpenGL2Module.h" // For export macro
9
10// Forward declarations
11VTK_ABI_NAMESPACE_BEGIN
13
14//----------------------------------------------------------------------------
15class VTKRENDERINGVOLUMEOPENGL2_EXPORT vtkOpenGLVolumeRGBTable : public vtkOpenGLVolumeLookupTable
16{
17public:
19 void PrintSelf(ostream& os, vtkIndent indent) override;
20
22
23protected:
25
29 void InternalUpdate(vtkObject* func, int blendMode, double sampleDistance, double unitDistance,
30 int filterValue) override;
31
32private:
34 void operator=(const vtkOpenGLVolumeRGBTable&) = delete;
35};
36
37VTK_ABI_NAMESPACE_END
38#endif // vtkOpenGLVolumeRGBTable_h
a simple class to control print indentation
Definition vtkIndent.h:108
abstract base class for most VTK objects
Definition vtkObject.h:162
OpenGL rendering window.
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLVolumeRGBTable * New()
void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue) override
Update the internal texture object using the color transfer function.