VTK  9.3.20240329
vtkOverlayPass.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
61 #ifndef vtkOverlayPass_h
62 #define vtkOverlayPass_h
63 
64 #include "vtkDefaultPass.h"
65 #include "vtkRenderingOpenGL2Module.h" // For export macro
66 
67 VTK_ABI_NAMESPACE_BEGIN
68 class VTKRENDERINGOPENGL2_EXPORT vtkOverlayPass : public vtkDefaultPass
69 {
70 public:
71  static vtkOverlayPass* New();
73  void PrintSelf(ostream& os, vtkIndent indent) override;
74 
79  void Render(const vtkRenderState* s) override;
80 
81 protected:
86 
90  ~vtkOverlayPass() override;
91 
92 private:
93  vtkOverlayPass(const vtkOverlayPass&) = delete;
94  void operator=(const vtkOverlayPass&) = delete;
95 };
96 
97 VTK_ABI_NAMESPACE_END
98 #endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:108
Render the overlay geometry with property key filtering.
~vtkOverlayPass() override
Destructor.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkOverlayPass * New()
vtkOverlayPass()
Default constructor.
Context in which a vtkRenderPass will render.