VTK
dox/Rendering/vtkMesaImageSliceMapper.h
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00001 /*=========================================================================
00002 
00003   Program:   Visualization Toolkit
00004   Module:    vtkMesaImageSliceMapper.h
00005 
00006   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
00007   All rights reserved.
00008   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
00009 
00010      This software is distributed WITHOUT ANY WARRANTY; without even
00011      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
00012      PURPOSE.  See the above copyright notice for more information.
00013 
00014 =========================================================================*/
00025 #ifndef __vtkMesaImageSliceMapper_h
00026 #define __vtkMesaImageSliceMapper_h
00027 
00028 #include "vtkImageSliceMapper.h"
00029 
00030 class vtkWindow;
00031 class vtkRenderer;
00032 class vtkRenderWindow;
00033 class vtkMesaRenderWindow;
00034 class vtkImageSlice;
00035 class vtkImageProperty;
00036 class vtkImageData;
00037 
00038 class VTK_RENDERING_EXPORT vtkMesaImageSliceMapper :
00039   public vtkImageSliceMapper
00040 {
00041 public:
00042   static vtkMesaImageSliceMapper *New();
00043   vtkTypeMacro(vtkMesaImageSliceMapper,vtkImageSliceMapper);
00044   virtual void PrintSelf(ostream& os, vtkIndent indent);
00045 
00047   void Render(vtkRenderer *ren, vtkImageSlice *prop);
00048 
00052   void ReleaseGraphicsResources(vtkWindow *);
00053 
00054 protected:
00055   vtkMesaImageSliceMapper();
00056   ~vtkMesaImageSliceMapper();
00057 
00059 
00060   void RenderColorAndLighting(
00061     double red, double green, double blue,
00062     double alpha, double ambient, double diffuse);
00064 
00067   void RenderBackingPolygon();
00068 
00070 
00073   void RecursiveRenderTexturedPolygon(
00074     vtkRenderer *ren, vtkImageProperty *property,
00075     vtkImageData *image, int extent[6], bool recursive);
00077 
00079 
00081   void RenderTexturedPolygon(
00082     vtkRenderer *ren, vtkImageProperty *property,
00083     vtkImageData *image, int extent[6], bool recursive);
00085 
00087   vtkStdString BuildFragmentProgram(vtkImageProperty *property);
00088 
00090 
00095   void ComputeTextureSize(
00096     const int extent[6], int &xdim, int &ydim,
00097     int imageSize[2], int textureSize[2]);
00099 
00102   bool TextureSizeOK(const int size[2]);
00103 
00105   void CheckOpenGLCapabilities(vtkMesaRenderWindow *renWin);
00106 
00107   long Index; // OpenGL ID for texture or display list
00108   long FragmentShaderIndex; // OpenGL ID for fragment shader
00109   vtkRenderWindow *RenderWindow; // RenderWindow used for previous render
00110   int TextureSize[2];
00111   int TextureBytesPerPixel;
00112   int LastOrientation;
00113   int LastSliceNumber;
00114 
00115   vtkTimeStamp LoadTime;
00116   int LoadCount;
00117 
00118   bool UsePowerOfTwoTextures;
00119   bool UseClampToEdge;
00120   bool UseFragmentProgram;
00121 
00122 private:
00123   vtkMesaImageSliceMapper(const vtkMesaImageSliceMapper&);  // Not implemented.
00124   void operator=(const vtkMesaImageSliceMapper&);  // Not implemented.
00125 };
00126 
00127 #endif