vtkBYUWriter Class Reference

#include <vtkBYUWriter.h>

Inheritance diagram for vtkBYUWriter:

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Collaboration diagram for vtkBYUWriter:

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List of all members.


Detailed Description

write MOVIE.BYU files

vtkBYUWriter writes MOVIE.BYU polygonal files. These files consist of a geometry file (.g), a scalar file (.s), a displacement or vector file (.d), and a 2D texture coordinate file (.t). These files must be specified to the object, the appropriate boolean variables must be true, and data must be available from the input for the files to be written. WARNING: this writer does not currently write triangle strips. Use vtkTriangleFilter to convert strips to triangles.

Tests:
vtkBYUWriter (Tests)

Definition at line 36 of file vtkBYUWriter.h.


Public Types

typedef vtkPolyDataWriter Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
virtual void SetGeometryFileName (const char *)
virtual char * GetGeometryFileName ()
virtual void SetDisplacementFileName (const char *)
virtual char * GetDisplacementFileName ()
virtual void SetScalarFileName (const char *)
virtual char * GetScalarFileName ()
virtual void SetTextureFileName (const char *)
virtual char * GetTextureFileName ()
virtual void SetWriteDisplacement (int)
virtual int GetWriteDisplacement ()
virtual void WriteDisplacementOn ()
virtual void WriteDisplacementOff ()
virtual void SetWriteScalar (int)
virtual int GetWriteScalar ()
virtual void WriteScalarOn ()
virtual void WriteScalarOff ()
virtual void SetWriteTexture (int)
virtual int GetWriteTexture ()
virtual void WriteTextureOn ()
virtual void WriteTextureOff ()

Static Public Member Functions

static vtkBYUWriterNew ()
static int IsTypeOf (const char *type)
static vtkBYUWriterSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkBYUWriter ()
 ~vtkBYUWriter ()
void WriteData ()
void WriteGeometryFile (FILE *fp, int numPts)
void WriteDisplacementFile (int numPts)
void WriteScalarFile (int numPts)
void WriteTextureFile (int numPts)

Protected Attributes

char * GeometryFileName
char * DisplacementFileName
char * ScalarFileName
char * TextureFileName
int WriteDisplacement
int WriteScalar
int WriteTexture

Member Typedef Documentation

Reimplemented from vtkPolyDataWriter.

Definition at line 41 of file vtkBYUWriter.h.


Constructor & Destructor Documentation

vtkBYUWriter::vtkBYUWriter (  )  [protected]

vtkBYUWriter::~vtkBYUWriter (  )  [protected]


Member Function Documentation

static vtkBYUWriter* vtkBYUWriter::New (  )  [static]

Created object with default header, ASCII format, and default names for scalars, vectors, tensors, normals, and texture coordinates.

Reimplemented from vtkPolyDataWriter.

virtual const char* vtkBYUWriter::GetClassName (  )  [virtual]

Reimplemented from vtkPolyDataWriter.

static int vtkBYUWriter::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataWriter.

virtual int vtkBYUWriter::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkPolyDataWriter.

static vtkBYUWriter* vtkBYUWriter::SafeDownCast ( vtkObject o  )  [static]

Reimplemented from vtkPolyDataWriter.

void vtkBYUWriter::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkPolyDataWriter.

virtual void vtkBYUWriter::SetGeometryFileName ( const char *   )  [virtual]

Specify the name of the geometry file to write.

virtual char* vtkBYUWriter::GetGeometryFileName (  )  [virtual]

Specify the name of the geometry file to write.

virtual void vtkBYUWriter::SetDisplacementFileName ( const char *   )  [virtual]

Specify the name of the displacement file to write.

virtual char* vtkBYUWriter::GetDisplacementFileName (  )  [virtual]

Specify the name of the displacement file to write.

virtual void vtkBYUWriter::SetScalarFileName ( const char *   )  [virtual]

Specify the name of the scalar file to write.

virtual char* vtkBYUWriter::GetScalarFileName (  )  [virtual]

Specify the name of the scalar file to write.

virtual void vtkBYUWriter::SetTextureFileName ( const char *   )  [virtual]

Specify the name of the texture file to write.

virtual char* vtkBYUWriter::GetTextureFileName (  )  [virtual]

Specify the name of the texture file to write.

virtual void vtkBYUWriter::SetWriteDisplacement ( int   )  [virtual]

Turn on/off writing the displacement file.

virtual int vtkBYUWriter::GetWriteDisplacement (  )  [virtual]

Turn on/off writing the displacement file.

virtual void vtkBYUWriter::WriteDisplacementOn (  )  [virtual]

Turn on/off writing the displacement file.

virtual void vtkBYUWriter::WriteDisplacementOff (  )  [virtual]

Turn on/off writing the displacement file.

virtual void vtkBYUWriter::SetWriteScalar ( int   )  [virtual]

Turn on/off writing the scalar file.

virtual int vtkBYUWriter::GetWriteScalar (  )  [virtual]

Turn on/off writing the scalar file.

virtual void vtkBYUWriter::WriteScalarOn (  )  [virtual]

Turn on/off writing the scalar file.

virtual void vtkBYUWriter::WriteScalarOff (  )  [virtual]

Turn on/off writing the scalar file.

virtual void vtkBYUWriter::SetWriteTexture ( int   )  [virtual]

Turn on/off writing the texture file.

virtual int vtkBYUWriter::GetWriteTexture (  )  [virtual]

Turn on/off writing the texture file.

virtual void vtkBYUWriter::WriteTextureOn (  )  [virtual]

Turn on/off writing the texture file.

virtual void vtkBYUWriter::WriteTextureOff (  )  [virtual]

Turn on/off writing the texture file.

void vtkBYUWriter::WriteData (  )  [protected, virtual]

Reimplemented from vtkPolyDataWriter.

void vtkBYUWriter::WriteGeometryFile ( FILE *  fp,
int  numPts 
) [protected]

void vtkBYUWriter::WriteDisplacementFile ( int  numPts  )  [protected]

void vtkBYUWriter::WriteScalarFile ( int  numPts  )  [protected]

void vtkBYUWriter::WriteTextureFile ( int  numPts  )  [protected]


Member Data Documentation

char* vtkBYUWriter::GeometryFileName [protected]

Definition at line 95 of file vtkBYUWriter.h.

Definition at line 96 of file vtkBYUWriter.h.

char* vtkBYUWriter::ScalarFileName [protected]

Definition at line 97 of file vtkBYUWriter.h.

char* vtkBYUWriter::TextureFileName [protected]

Definition at line 98 of file vtkBYUWriter.h.

Definition at line 99 of file vtkBYUWriter.h.

int vtkBYUWriter::WriteScalar [protected]

Definition at line 100 of file vtkBYUWriter.h.

int vtkBYUWriter::WriteTexture [protected]

Definition at line 101 of file vtkBYUWriter.h.


The documentation for this class was generated from the following file:

Generated on Mon Sep 27 18:19:06 2010 for VTK by  doxygen 1.5.6