vtkPointSetAlgorithm Class Reference

#include <vtkPointSetAlgorithm.h>

Inheritance diagram for vtkPointSetAlgorithm:

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Collaboration diagram for vtkPointSetAlgorithm:

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List of all members.


Detailed Description

Superclass for algorithms that produce output of the same type as input.

vtkPointSetAlgorithm is a convenience class to make writing algorithms easier. It is also designed to help transition old algorithms to the new pipeline architecture. Ther are some assumptions and defaults made by this class you should be aware of. This class defaults such that your filter will have one input port and one output port. If that is not the case simply change it with SetNumberOfInputPorts etc. See this classes contstructor for the default. This class also provides a FillInputPortInfo method that by default says that all inputs will be PointSet. If that isn't the case then please override this method in your subclass. This class breaks out the downstream requests into seperate functions such as RequestDataObject RequestData and ExecuteInformation. The default implementation of RequestDataObject will create an output data of the same type as the input.

Definition at line 43 of file vtkPointSetAlgorithm.h.


Public Types

typedef vtkAlgorithm Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
void PrintSelf (ostream &os, vtkIndent indent)
vtkPolyDataGetPolyDataOutput ()
vtkStructuredGridGetStructuredGridOutput ()
vtkUnstructuredGridGetUnstructuredGridOutput ()
vtkDataObjectGetInput ()
vtkPointSetGetOutput ()
vtkPointSetGetOutput (int)
void SetInput (vtkDataObject *)
void SetInput (int, vtkDataObject *)
void SetInput (vtkPointSet *)
void SetInput (int, vtkPointSet *)
void AddInput (vtkDataObject *)
void AddInput (vtkPointSet *)
void AddInput (int, vtkPointSet *)
void AddInput (int, vtkDataObject *)
virtual int ProcessRequest (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)

Static Public Member Functions

static vtkPointSetAlgorithmNew ()
static int IsTypeOf (const char *type)
static vtkPointSetAlgorithmSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkPointSetAlgorithm ()
 ~vtkPointSetAlgorithm ()
virtual int FillOutputPortInformation (int port, vtkInformation *info)
virtual int FillInputPortInformation (int port, vtkInformation *info)
virtual int RequestDataObject (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
virtual int ExecuteInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
virtual int ComputeInputUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)

Member Typedef Documentation


Constructor & Destructor Documentation

vtkPointSetAlgorithm::vtkPointSetAlgorithm (  )  [protected]

vtkPointSetAlgorithm::~vtkPointSetAlgorithm (  )  [inline, protected]

Definition at line 103 of file vtkPointSetAlgorithm.h.


Member Function Documentation

static vtkPointSetAlgorithm* vtkPointSetAlgorithm::New (  )  [static]

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkExtractDataOverTime, vtkTransformCoordinateSystems, vtkTransformFilter, vtkWarpLens, vtkWarpScalar, vtkWarpTo, vtkWarpVector, vtkPCAAnalysisFilter, vtkProcrustesAlignmentFilter, and vtkWeightedTransformFilter.

virtual const char* vtkPointSetAlgorithm::GetClassName (  )  [virtual]

static int vtkPointSetAlgorithm::IsTypeOf ( const char *  name  )  [static]

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkExtractDataOverTime, vtkTransformCoordinateSystems, vtkTransformFilter, vtkWarpLens, vtkWarpScalar, vtkWarpTo, vtkWarpVector, vtkPCAAnalysisFilter, vtkProcrustesAlignmentFilter, and vtkWeightedTransformFilter.

virtual int vtkPointSetAlgorithm::IsA ( const char *  name  )  [virtual]

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkExtractDataOverTime, vtkTransformCoordinateSystems, vtkTransformFilter, vtkWarpLens, vtkWarpScalar, vtkWarpTo, vtkWarpVector, vtkPCAAnalysisFilter, vtkProcrustesAlignmentFilter, and vtkWeightedTransformFilter.

static vtkPointSetAlgorithm* vtkPointSetAlgorithm::SafeDownCast ( vtkObject o  )  [static]

void vtkPointSetAlgorithm::PrintSelf ( ostream &  os,
vtkIndent  indent 
) [virtual]

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkExtractDataOverTime, vtkTransformCoordinateSystems, vtkTransformFilter, vtkWarpLens, vtkWarpScalar, vtkWarpTo, vtkWarpVector, vtkPCAAnalysisFilter, vtkProcrustesAlignmentFilter, and vtkWeightedTransformFilter.

vtkPointSet* vtkPointSetAlgorithm::GetOutput (  ) 

Get the output data object for a port on this algorithm.

vtkPointSet* vtkPointSetAlgorithm::GetOutput ( int   ) 

Get the output data object for a port on this algorithm.

vtkPolyData* vtkPointSetAlgorithm::GetPolyDataOutput (  ) 

Get the output as vtkPolyData.

vtkStructuredGrid* vtkPointSetAlgorithm::GetStructuredGridOutput (  ) 

Get the output as vtkStructuredGrid.

vtkUnstructuredGrid* vtkPointSetAlgorithm::GetUnstructuredGridOutput (  ) 

Get the output as vtkUnstructuredGrid.

void vtkPointSetAlgorithm::SetInput ( vtkDataObject  ) 

Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.

void vtkPointSetAlgorithm::SetInput ( int  ,
vtkDataObject  
)

Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.

Reimplemented in vtkPCAAnalysisFilter, and vtkProcrustesAlignmentFilter.

void vtkPointSetAlgorithm::SetInput ( vtkPointSet  ) 

Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.

void vtkPointSetAlgorithm::SetInput ( int  ,
vtkPointSet  
)

Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port.

Reimplemented in vtkPCAAnalysisFilter, and vtkProcrustesAlignmentFilter.

void vtkPointSetAlgorithm::AddInput ( vtkDataObject  ) 

Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.

void vtkPointSetAlgorithm::AddInput ( vtkPointSet  ) 

Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.

void vtkPointSetAlgorithm::AddInput ( int  ,
vtkPointSet  
)

Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.

void vtkPointSetAlgorithm::AddInput ( int  ,
vtkDataObject  
)

Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details.

vtkDataObject* vtkPointSetAlgorithm::GetInput (  ) 

virtual int vtkPointSetAlgorithm::ProcessRequest ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [virtual]

see vtkAlgorithm for details

Reimplemented from vtkAlgorithm.

Reimplemented in vtkExtractDataOverTime.

virtual int vtkPointSetAlgorithm::RequestDataObject ( vtkInformation request,
vtkInformationVector **  inputVector,
vtkInformationVector outputVector 
) [protected, virtual]

This is called by the superclass. This is the method you should override.

virtual int vtkPointSetAlgorithm::ExecuteInformation ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
) [inline, protected, virtual]

This is called by the superclass. This is the method you should override.

Definition at line 116 of file vtkPointSetAlgorithm.h.

virtual int vtkPointSetAlgorithm::RequestData ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
) [inline, protected, virtual]

This is called by the superclass. This is the method you should override.

Reimplemented in vtkTransformCoordinateSystems, vtkTransformFilter, vtkWarpLens, vtkWarpScalar, vtkWarpTo, vtkWarpVector, vtkPCAAnalysisFilter, vtkProcrustesAlignmentFilter, and vtkWeightedTransformFilter.

Definition at line 124 of file vtkPointSetAlgorithm.h.

virtual int vtkPointSetAlgorithm::ComputeInputUpdateExtent ( vtkInformation ,
vtkInformationVector **  ,
vtkInformationVector  
) [inline, protected, virtual]

This is called by the superclass. This is the method you should override.

Definition at line 132 of file vtkPointSetAlgorithm.h.

virtual int vtkPointSetAlgorithm::FillOutputPortInformation ( int  port,
vtkInformation info 
) [protected, virtual]

Fill the output port information objects for this algorithm. This is invoked by the first call to GetOutputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkAlgorithm.

virtual int vtkPointSetAlgorithm::FillInputPortInformation ( int  port,
vtkInformation info 
) [protected, virtual]

Fill the input port information objects for this algorithm. This is invoked by the first call to GetInputPortInformation for each port so subclasses can specify what they can handle.

Reimplemented from vtkAlgorithm.

Reimplemented in vtkPCAAnalysisFilter, and vtkProcrustesAlignmentFilter.


The documentation for this class was generated from the following file:

Generated on Mon Sep 27 18:41:39 2010 for VTK by  doxygen 1.5.6