[vtk-developers] Volume won't show on Win7/Intel HD4600 with QVTKOpenGLWidget in 8.0.0.rc1

Elvis Stansvik elvis.stansvik at orexplore.com
Wed May 31 15:18:04 EDT 2017


2017-05-31 21:06 GMT+02:00 Ken Martin <ken.martin at kitware.com>:
> Are you setting window->SetMultisamples(0) as well early on?

Hm, that I am not. I'll give that a try when I'm back at the office tomorrow.

Elvis

>
> On Wed, May 31, 2017 at 2:55 PM, Elvis Stansvik
> <elvis.stansvik at orexplore.com> wrote:
>>
>> 2017-05-31 18:53 GMT+02:00 Ken Martin <ken.martin at kitware.com>:
>> > If it is only VolumeRendering then it may be you are requesting
>> > Multisamples. What happens if you turn that off?
>>
>> Multisamples is turned off (see my test case in my initial mail):
>>
>>     auto defaultFormat = QVTKOpenGLWidget::defaultFormat();
>>     defaultFormat.setSamples(0);
>>     QSurfaceFormat::setDefaultFormat(defaultFormat);
>>
>> It would be great if you could try the test case out on the 4600
>> system where you said you had problems with PV 5.4. I think it would
>> help in narrowing down the issue.
>>
>> Make sure you run it with a parameter (e.g. "TestCase 1"), so that it
>> uses QVTKOpenGLWidget and not a plain render window/interactor.
>>
>> Elvis
>>
>> >
>> > On Wed, May 31, 2017 at 11:27 AM, Elvis Stansvik
>> > <elvis.stansvik at orexplore.com> wrote:
>> >>
>> >> 2017-05-26 14:35 GMT+02:00 Ken Martin <ken.martin at kitware.com>:
>> >> > If you have a build of QT I think you could change
>> >> >
>> >> >
>> >> >
>> >> > https://github.com/qt/qtbase/blob/dev/src/plugins/platforms/windows/qwindowsglcontext.cpp#L730
>> >> >
>> >> > const int requestedVersion = qMin((format.majorVersion() << 8) +
>> >> > format.minorVersion(),
>> >> > staticContext.defaultFormat.version);
>> >> >
>> >> > to be
>> >> >
>> >> > const int requestedVersion = (format.majorVersion() << 8) +
>> >> > format.minorVersion());
>> >> >
>> >> > and it would fix it for VTK/ParaView. Not sure if it has any other
>> >> > consequences for Qt or if it would hit some different issue though.
>> >> > Qt
>> >> > on
>> >> > windows does some tricky stuff to support OpenGL/Angle/ES2.
>> >>
>> >> I patched Qt (5.6 branch) like this and tried again, but no luck :(
>> >> Volumes still not showing up..
>> >>
>> >> ..and thinking about it, could this really have been the problem I was
>> >> seeing? If Qt wrongly gave back a lower-versioned context (because of
>> >> it's questionable logic), as described in the Qt bug report, then
>> >> wouldn't VTK error out from the failure to obtain the version it
>> >> requested? In my case, there's no output/error at all from VTK. It's
>> >> just that the volumes won't show up.
>> >>
>> >> Another render window where I just have a vtkChartXY does show up
>> >> fine. It's only the volume rendering that isn't working.
>> >>
>> >> Would be interesting if others who could reproduce could try patching
>> >> their Qt like this to see if it solves it.
>> >>
>> >> Elvis
>> >>
>> >> >
>> >> >
>> >> >
>> >> > On Fri, May 26, 2017 at 4:32 AM, Elvis Stansvik
>> >> > <elvis.stansvik at orexplore.com> wrote:
>> >> >>
>> >> >> 2017-05-26 2:24 GMT+02:00 Ken Martin <ken.martin at kitware.com>:
>> >> >> > I can reproduce this issue with PV 5.4 on my 4600 system. 99% sure
>> >> >> > it
>> >> >> > is
>> >> >> > a
>> >> >> > Qt bug we already bumped into with Mesa. They have what looks to
>> >> >> > me
>> >> >> > like
>> >> >> > some odd bad logic on windows for creating a context where they
>> >> >> > will
>> >> >> > not
>> >> >> > give you a core context later than the latest compatibility
>> >> >> > context
>> >> >> > they
>> >> >> > can
>> >> >> > get. For some vendors that is fine but for others they only offer
>> >> >> > Comp
>> >> >> > contexts up to 2.1 or 3.0 but not 3.2. So while the driver may
>> >> >> > support
>> >> >> > OpenGL 4 in Core mode, Qt restricts you to 3.0.  I suspect if they
>> >> >> > fixed
>> >> >> > that the issue would go away. I believe Ben filed a bug report
>> >> >> > with
>> >> >> > them
>> >> >> > (Qt) when he bumped into this when using Mesa on Windows.
>> >> >>
>> >> >> Ah yes, that could definitely be it. I found Ben's bug:
>> >> >>
>> >> >>     https://bugreports.qt.io/browse/QTBUG-60742
>> >> >>
>> >> >> The affected version is listed as 5.8.0, but I'm having trouble on
>> >> >> 5.6.2, so I guess the bad logic is there as well.
>> >> >>
>> >> >> So let's hope for a fix in Qt then. But in the meantime, is there
>> >> >> anything you can think if that I could do to work around it? I
>> >> >> really
>> >> >> want our application to work on these kinds of machines (the one I
>> >> >> have was picked as a sort of a baseline for us wrt to requirements).
>> >> >>
>> >> >> In the bug report Ben mentions hacking around it with
>> >> >> MESA_GL_VERSION_OVERRIDE, but that obviously doesn't apply when not
>> >> >> using Mesa.
>> >> >>
>> >> >> Elvis
>> >> >>
>> >> >> >
>> >> >> >
>> >> >> > On Thu, May 25, 2017 at 7:44 PM, Elvis Stansvik
>> >> >> > <elvis.stansvik at orexplore.com> wrote:
>> >> >> >>
>> >> >> >> 2017-05-25 23:37 GMT+02:00 David Cole <DLRdave at aol.com>:
>> >> >> >> > Yes, I ran it both ways.
>> >> >> >> >
>> >> >> >> > It works when run without the argument in the plain VTK render
>> >> >> >> > window,
>> >> >> >> > and it is broken (shows nothing) when run with an argument.
>> >> >> >>
>> >> >> >> Alright, that's good. Then we're seeing the same thing.
>> >> >> >>
>> >> >> >> > Seems like it's definitely related to older Intel drivers on
>> >> >> >> > Windows.
>> >> >> >>
>> >> >> >> Yes, probably.
>> >> >> >>
>> >> >> >> > Not sure if there is an updated driver available for my
>> >> >> >> > machine.
>> >> >> >> > Hesitant to try changing/updating it for other reasons, and
>> >> >> >> > sorry,
>> >> >> >> > can't sacrifice this machine's current state for the purpose of
>> >> >> >> > testing this out...
>> >> >> >>
>> >> >> >> No worries, I'm free to do as I please with the one I have, so
>> >> >> >> I'll
>> >> >> >> do
>> >> >> >> some experimenting with different drivers when I'm back on
>> >> >> >> Monday.
>> >> >> >>
>> >> >> >> Thanks to everyone trying this out.
>> >> >> >>
>> >> >> >> Elvis
>> >> >> >>
>> >> >> >> >
>> >> >> >> >
>> >> >> >> > D
>> >> >> >> >
>> >> >> >> >
>> >> >> >> >
>> >> >> >> > On Thu, May 25, 2017 at 5:11 PM, Elvis Stansvik
>> >> >> >> > <elvis.stansvik at orexplore.com> wrote:
>> >> >> >> >> 2017-05-25 20:35 GMT+02:00 Elvis Stansvik
>> >> >> >> >> <elvis.stansvik at orexplore.com>:
>> >> >> >> >>> 2017-05-25 18:14 GMT+02:00 David Cole <DLRdave at aol.com>:
>> >> >> >> >>>> Fails for me, too, on a 3.5 year old Dell XPS laptop,
>> >> >> >> >>>> Windows
>> >> >> >> >>>> 8.1,
>> >> >> >> >>>> with an Intel HD Graphics 4000 running driver version
>> >> >> >> >>>> 10.18.10.3316.
>> >> >> >> >>>> I
>> >> >> >> >>>> get your TestCase app window with nothing but an empty
>> >> >> >> >>>> (white)
>> >> >> >> >>>> client
>> >> >> >> >>>> region.
>> >> >> >> >>>>
>> >> >> >> >>>> An app we have built against VTK 6.2-ish with the old OpenGL
>> >> >> >> >>>> using
>> >> >> >> >>>> VolumeSmartMapper works fine on this very same machine.
>> >> >> >> >>>>
>> >> >> >> >>>> Another data point...
>> >> >> >> >>
>> >> >> >> >> Just one more thing David, did you try also running the
>> >> >> >> >> example
>> >> >> >> >> without any argument on this machine? (That would make it use
>> >> >> >> >> a
>> >> >> >> >> regular vtkRenderWindow/vtkRenderWindowInteractor). It would
>> >> >> >> >> be
>> >> >> >> >> interesting to know if the volume shows up then. That would
>> >> >> >> >> confirm
>> >> >> >> >> that the machine can show volumes using VTK 8+OpenGL2 backend,
>> >> >> >> >> just
>> >> >> >> >> not with QVTKOpenGLWidget, so would strengthen my theory that
>> >> >> >> >> it
>> >> >> >> >> has
>> >> >> >> >> something to do with the new QVTKOpenGLWidget.
>> >> >> >> >>
>> >> >> >> >> Elvis
>> >> >> >> >>
>> >> >> >> >>>
>> >> >> >> >>> Finally a reproduction, I was beginning to despair :) Thanks
>> >> >> >> >>> a
>> >> >> >> >>> lot
>> >> >> >> >>> David.
>> >> >> >> >>>
>> >> >> >> >>> And just to make sure, Aron, did you run the test case as
>> >> >> >> >>> "TestCase
>> >> >> >> >>> 1", with a parameter? That's the crucial thing, as otherwise
>> >> >> >> >>> it'll
>> >> >> >> >>> just use a regular vtkRenderWindow/vtkRenderWindowInteractor
>> >> >> >> >>> (not
>> >> >> >> >>> QVTKOpenGLWidget), and not exhibit the problem.
>> >> >> >> >>>
>> >> >> >> >>> Elvis
>> >> >> >> >>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> D
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>>
>> >> >> >> >>>> On Thu, May 25, 2017 at 11:02 AM, Elvis Stansvik
>> >> >> >> >>>> <elvis.stansvik at orexplore.com> wrote:
>> >> >> >> >>>>> 2017-05-25 16:22 GMT+02:00 Aron Helser
>> >> >> >> >>>>> <aron.helser at kitware.com>:
>> >> >> >> >>>>>> Hi Elvis,
>> >> >> >> >>>>>> I've got a Win10 laptop (dell precision 5510), with an
>> >> >> >> >>>>>> Optimus
>> >> >> >> >>>>>> setup - both
>> >> >> >> >>>>>> intel and nvidia graphics.
>> >> >> >> >>>>>> With your test case, I'm able to see the volume running
>> >> >> >> >>>>>> either
>> >> >> >> >>>>>> with
>> >> >> >> >>>>>> Intel or
>> >> >> >> >>>>>> nVidia, so it doesn't repro for me.
>> >> >> >> >>>>>> I've got Intel HD530 graphics, with driver version
>> >> >> >> >>>>>> 21.20.16.4627
>> >> >> >> >>>>>> Sorry,
>> >> >> >> >>>>>> Aron
>> >> >> >> >>>>>
>> >> >> >> >>>>> Alright, bugger. Thanks for testing though!
>> >> >> >> >>>>>
>> >> >> >> >>>>> I won't be at the office until Monday again, but when I'm
>> >> >> >> >>>>> back
>> >> >> >> >>>>> I'll
>> >> >> >> >>>>> try experimenting with different driver versions.
>> >> >> >> >>>>>
>> >> >> >> >>>>> Elvis
>> >> >> >> >>>>>
>> >> >> >> >>>>>>
>> >> >> >> >>>>>> On Wed, May 24, 2017 at 5:02 PM, Elvis Stansvik
>> >> >> >> >>>>>> <elvis.stansvik at orexplore.com> wrote:
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> 2017-05-24 22:49 GMT+02:00 Elvis Stansvik
>> >> >> >> >>>>>>> <elvis.stansvik at orexplore.com>:
>> >> >> >> >>>>>>> > 2017-05-24 22:20 GMT+02:00 Sankhesh Jhaveri
>> >> >> >> >>>>>>> > <sankhesh.jhaveri at kitware.com>:
>> >> >> >> >>>>>>> >> Hi Elvis,
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> Unfortunately, I wasn’t able to reproduce this issue.
>> >> >> >> >>>>>>> >> :(
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> I don’t have a Windows machine with an Intel graphics
>> >> >> >> >>>>>>> >> card
>> >> >> >> >>>>>>> >> but
>> >> >> >> >>>>>>> >> tried
>> >> >> >> >>>>>>> >> ParaView on a couple of se Windows machines as well as
>> >> >> >> >>>>>>> >> a
>> >> >> >> >>>>>>> >> Mac
>> >> >> >> >>>>>>> >> (with an
>> >> >> >> >>>>>>> >> Intel
>> >> >> >> >>>>>>> >> HD5600). Worked fine.
>> >> >> >> >>>>>>> >
>> >> >> >> >>>>>>> > Alright. Call for help then: Anyone else have a Windows
>> >> >> >> >>>>>>> > 7
>> >> >> >> >>>>>>> > machine with
>> >> >> >> >>>>>>> > Intel graphics? Would be great if someone could
>> >> >> >> >>>>>>> > reproduce.
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> Forgot to say: Thanks a lot for trying to reproduce
>> >> >> >> >>>>>>> Sankhesh.
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> I've now put up the compiled self-contained test case
>> >> >> >> >>>>>>> here:
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>>     http://dose.se/~estan/voltestcase-inst.zip (18 MB)
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> If anyone with Windows (preferably Windows 7 if possible)
>> >> >> >> >>>>>>> +
>> >> >> >> >>>>>>> Intel
>> >> >> >> >>>>>>> graphics could try running this test case with "TestCase
>> >> >> >> >>>>>>> 1"
>> >> >> >> >>>>>>> and
>> >> >> >> >>>>>>> see if
>> >> >> >> >>>>>>> the volume shows up, that would be great.
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> (Running the test case with argc > 2 will make it use
>> >> >> >> >>>>>>> QVTKOpenGLWidget, and is where I'm having trouble).
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> Elvis
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> >
>> >> >> >> >>>>>>> > I could put up my build of the test case as a
>> >> >> >> >>>>>>> > self-contained
>> >> >> >> >>>>>>> > .zip, to
>> >> >> >> >>>>>>> > make it easy to test.
>> >> >> >> >>>>>>> >
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> At this point, I am inclined to think that the
>> >> >> >> >>>>>>> >> graphics
>> >> >> >> >>>>>>> >> drivers
>> >> >> >> >>>>>>> >> on your
>> >> >> >> >>>>>>> >> Windows machine may need updating.
>> >> >> >> >>>>>>> >
>> >> >> >> >>>>>>> > Hm, but it works fine if I don't use QVTKOpenGLWidget,
>> >> >> >> >>>>>>> > and
>> >> >> >> >>>>>>> > just
>> >> >> >> >>>>>>> > use a
>> >> >> >> >>>>>>> > plain vtkRenderWindow + vtkRenderWindowInteractor.
>> >> >> >> >>>>>>> > Wouldn't
>> >> >> >> >>>>>>> > that
>> >> >> >> >>>>>>> > suggest that the drivers are capable enough, and that
>> >> >> >> >>>>>>> > the
>> >> >> >> >>>>>>> > problem is
>> >> >> >> >>>>>>> > somehow in QVTKOpenGLWidget (or QOpenGLWidget)?
>> >> >> >> >>>>>>> >
>> >> >> >> >>>>>>> > Elvis
>> >> >> >> >>>>>>> >
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> On Wed, May 24, 2017 at 12:16 PM Sankhesh Jhaveri
>> >> >> >> >>>>>>> >> <sankhesh.jhaveri at kitware.com> wrote:
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>> Okay thanks.
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>> I’ll take a look.
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>> On Wed, May 24, 2017 at 8:18 AM Elvis Stansvik
>> >> >> >> >>>>>>> >>> <elvis.stansvik at orexplore.com> wrote:
>> >> >> >> >>>>>>> >>>>
>> >> >> >> >>>>>>> >>>> 2017-05-23 15:41 GMT+02:00 Sankhesh Jhaveri
>> >> >> >> >>>>>>> >>>> <sankhesh.jhaveri at kitware.com>:
>> >> >> >> >>>>>>> >>>> > Hi Elvis,
>> >> >> >> >>>>>>> >>>> >
>> >> >> >> >>>>>>> >>>> > Could you try downloading the ParaView nightly
>> >> >> >> >>>>>>> >>>> > binary
>> >> >> >> >>>>>>> >>>> > and
>> >> >> >> >>>>>>> >>>> > test
>> >> >> >> >>>>>>> >>>> > volume
>> >> >> >> >>>>>>> >>>> > rendering there? You can use the wavelet source
>> >> >> >> >>>>>>> >>>> > for a
>> >> >> >> >>>>>>> >>>> > test
>> >> >> >> >>>>>>> >>>> > dataset.
>> >> >> >> >>>>>>> >>>> > ParaView
>> >> >> >> >>>>>>> >>>> > uses the QVTKOpenGLWidget and it would be a good
>> >> >> >> >>>>>>> >>>> > test
>> >> >> >> >>>>>>> >>>> > before diving
>> >> >> >> >>>>>>> >>>> > into the
>> >> >> >> >>>>>>> >>>> > code.
>> >> >> >> >>>>>>> >>>>
>> >> >> >> >>>>>>> >>>> I tried the wavelet example with Paraview
>> >> >> >> >>>>>>> >>>> 5.4.0-RC1-125-g435b603
>> >> >> >> >>>>>>> >>>> 64-bit, and the problem is the same as in my minimal
>> >> >> >> >>>>>>> >>>> test
>> >> >> >> >>>>>>> >>>> case. The
>> >> >> >> >>>>>>> >>>> volume won't show up.
>> >> >> >> >>>>>>> >>>>
>> >> >> >> >>>>>>> >>>> It does show up if I switch to the software based
>> >> >> >> >>>>>>> >>>> ray
>> >> >> >> >>>>>>> >>>> cast
>> >> >> >> >>>>>>> >>>> mapper
>> >> >> >> >>>>>>> >>>> (but
>> >> >> >> >>>>>>> >>>> not with GPU or smart, which I guess both result in
>> >> >> >> >>>>>>> >>>> the
>> >> >> >> >>>>>>> >>>> GPU
>> >> >> >> >>>>>>> >>>> one being
>> >> >> >> >>>>>>> >>>> used).
>> >> >> >> >>>>>>> >>>>
>> >> >> >> >>>>>>> >>>> Please tell me if there's anything else I can do to
>> >> >> >> >>>>>>> >>>> help
>> >> >> >> >>>>>>> >>>> debugging.
>> >> >> >> >>>>>>> >>>> There are no errors printed when I run my test case.
>> >> >> >> >>>>>>> >>>>
>> >> >> >> >>>>>>> >>>> Elvis
>> >> >> >> >>>>>>> >>>>
>> >> >> >> >>>>>>> >>>> >
>> >> >> >> >>>>>>> >>>> > Thanks,
>> >> >> >> >>>>>>> >>>> > Sankhesh
>> >> >> >> >>>>>>> >>>> >
>> >> >> >> >>>>>>> >>>> >
>> >> >> >> >>>>>>> >>>> > On Tue, May 23, 2017 at 6:50 AM Elvis Stansvik
>> >> >> >> >>>>>>> >>>> > <elvis.stansvik at orexplore.com> wrote:
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Hi all,
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> In porting to QVTKOpenGLWidget, I can't get
>> >> >> >> >>>>>>> >>>> >> volumes
>> >> >> >> >>>>>>> >>>> >> rendered using
>> >> >> >> >>>>>>> >>>> >> vtkGPUVolumeRayCastMapper to show up on Windows
>> >> >> >> >>>>>>> >>>> >> 7,
>> >> >> >> >>>>>>> >>>> >> Intel
>> >> >> >> >>>>>>> >>>> >> graphics
>> >> >> >> >>>>>>> >>>> >> (HD
>> >> >> >> >>>>>>> >>>> >> 4600). They show up fine on Linux. They also show
>> >> >> >> >>>>>>> >>>> >> up
>> >> >> >> >>>>>>> >>>> >> fine
>> >> >> >> >>>>>>> >>>> >> on
>> >> >> >> >>>>>>> >>>> >> Windows 7
>> >> >> >> >>>>>>> >>>> >> if using a plain VTK render window. I've tried
>> >> >> >> >>>>>>> >>>> >> turning
>> >> >> >> >>>>>>> >>>> >> off
>> >> >> >> >>>>>>> >>>> >> multisampling with setSamples(0) on the default
>> >> >> >> >>>>>>> >>>> >> QSurfaceFormat.
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> The below test case illustrates the issue. See
>> >> >> >> >>>>>>> >>>> >> the
>> >> >> >> >>>>>>> >>>> >> attached
>> >> >> >> >>>>>>> >>>> >> screenshots from running "TestCase" (left) and
>> >> >> >> >>>>>>> >>>> >> "TestCase
>> >> >> >> >>>>>>> >>>> >> 1"
>> >> >> >> >>>>>>> >>>> >> (right).
>> >> >> >> >>>>>>> >>>> >> The former uses a plain render window while the
>> >> >> >> >>>>>>> >>>> >> latter
>> >> >> >> >>>>>>> >>>> >> uses the
>> >> >> >> >>>>>>> >>>> >> new
>> >> >> >> >>>>>>> >>>> >> QVTKOpenGLWidget. Notice how in the Windows 7
>> >> >> >> >>>>>>> >>>> >> screenshot,
>> >> >> >> >>>>>>> >>>> >> the
>> >> >> >> >>>>>>> >>>> >> plain
>> >> >> >> >>>>>>> >>>> >> VTK rendering works fine, but the
>> >> >> >> >>>>>>> >>>> >> QVTKOpenGLWidget
>> >> >> >> >>>>>>> >>>> >> one
>> >> >> >> >>>>>>> >>>> >> is
>> >> >> >> >>>>>>> >>>> >> not
>> >> >> >> >>>>>>> >>>> >> showing
>> >> >> >> >>>>>>> >>>> >> the volume.
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Versions used:
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Kubuntu Linux 16.04
>> >> >> >> >>>>>>> >>>> >> VTK 8.0.0.rc1, OpenGL2
>> >> >> >> >>>>>>> >>>> >> Qt 5.5.1
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Windows 7
>> >> >> >> >>>>>>> >>>> >> VTK 8.0.0.rc1, OpenGL2
>> >> >> >> >>>>>>> >>>> >> Qt 5.6.2
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Any ideas what the problem might be?
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> I can provide a standalone .zip distribution of
>> >> >> >> >>>>>>> >>>> >> my
>> >> >> >> >>>>>>> >>>> >> build
>> >> >> >> >>>>>>> >>>> >> of the
>> >> >> >> >>>>>>> >>>> >> test
>> >> >> >> >>>>>>> >>>> >> case if you want.
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Note that this issue is orthogonal to the alpha
>> >> >> >> >>>>>>> >>>> >> issue I
>> >> >> >> >>>>>>> >>>> >> reported
>> >> >> >> >>>>>>> >>>> >> and
>> >> >> >> >>>>>>> >>>> >> got solved in my other thread.
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Many thanks in advance,
>> >> >> >> >>>>>>> >>>> >> Elvis
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> main.cpp:
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> #include <algorithm>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> #include <vtkColorTransferFunction.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkGenericOpenGLRenderWindow.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkGPUVolumeRayCastMapper.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkImageData.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkNew.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkPiecewiseFunction.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkProperty.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkRenderer.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkRenderWindow.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkRenderWindowInteractor.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkVolume.h>
>> >> >> >> >>>>>>> >>>> >> #include <vtkVolumeProperty.h>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> #include <QVTKOpenGLWidget.h>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> #include <QApplication>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> int main(int argc, char *argv[])
>> >> >> >> >>>>>>> >>>> >> {
>> >> >> >> >>>>>>> >>>> >>     auto defaultFormat =
>> >> >> >> >>>>>>> >>>> >> QVTKOpenGLWidget::defaultFormat();
>> >> >> >> >>>>>>> >>>> >>     defaultFormat.setSamples(0);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> QSurfaceFormat::setDefaultFormat(defaultFormat);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     QApplication app(argc, argv);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     // Set up volume rendering
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkColorTransferFunction>
>> >> >> >> >>>>>>> >>>> >> colorFunction;
>> >> >> >> >>>>>>> >>>> >>     colorFunction->AddRGBPoint(0.0, 0.0, 0.0,
>> >> >> >> >>>>>>> >>>> >> 0.0);
>> >> >> >> >>>>>>> >>>> >>     colorFunction->AddRGBPoint(1.0, 0.0, 0.0,
>> >> >> >> >>>>>>> >>>> >> 0.0);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkPiecewiseFunction> opacityFunction;
>> >> >> >> >>>>>>> >>>> >>     opacityFunction->AddPoint(0.0, 0.0);
>> >> >> >> >>>>>>> >>>> >>     opacityFunction->AddPoint(1.0, 1.0);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkImageData> imageData;
>> >> >> >> >>>>>>> >>>> >>     imageData->SetExtent(0, 200, 0, 200, 0, 200);
>> >> >> >> >>>>>>> >>>> >>     imageData->AllocateScalars(VTK_FLOAT, 1);
>> >> >> >> >>>>>>> >>>> >>     std::fill_n(static_cast<float
>> >> >> >> >>>>>>> >>>> >> *>(imageData->GetScalarPointer()),
>> >> >> >> >>>>>>> >>>> >> 8000000, 0.01);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkGPUVolumeRayCastMapper>
>> >> >> >> >>>>>>> >>>> >> volumeMapper;
>> >> >> >> >>>>>>> >>>> >>     volumeMapper->SetInputData(imageData.Get());
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkVolumeProperty> volumeProperty;
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> volumeProperty->SetScalarOpacity(opacityFunction.Get());
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> volumeProperty->SetColor(colorFunction.Get());
>> >> >> >> >>>>>>> >>>> >>     volumeProperty->ShadeOff();
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkVolume> volume;
>> >> >> >> >>>>>>> >>>> >>     volume->SetMapper(volumeMapper.Get());
>> >> >> >> >>>>>>> >>>> >>     volume->SetProperty(volumeProperty.Get());
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     vtkNew<vtkRenderer> renderer;
>> >> >> >> >>>>>>> >>>> >>     renderer->AddVolume(volume.Get());
>> >> >> >> >>>>>>> >>>> >>     renderer->SetBackground(1.0, 1.0, 1.0);
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>     if (argc > 1) {
>> >> >> >> >>>>>>> >>>> >>         // Render with QVTKOpenGLWidget
>> >> >> >> >>>>>>> >>>> >>         vtkNew<vtkGenericOpenGLRenderWindow>
>> >> >> >> >>>>>>> >>>> >> window;
>> >> >> >> >>>>>>> >>>> >>         window->AddRenderer(renderer.Get());
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>         auto widget = new QVTKOpenGLWidget();
>> >> >> >> >>>>>>> >>>> >>         widget->SetRenderWindow(window.Get());
>> >> >> >> >>>>>>> >>>> >>         widget->show();
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>         return app.exec();
>> >> >> >> >>>>>>> >>>> >>     } else {
>> >> >> >> >>>>>>> >>>> >>         // Render with "plain" render window /
>> >> >> >> >>>>>>> >>>> >> interactor
>> >> >> >> >>>>>>> >>>> >>         vtkNew<vtkRenderWindow> window;
>> >> >> >> >>>>>>> >>>> >>         window->AddRenderer(renderer.Get());
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>         vtkNew<vtkRenderWindowInteractor>
>> >> >> >> >>>>>>> >>>> >> interactor;
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> interactor->SetRenderWindow(window.Get());
>> >> >> >> >>>>>>> >>>> >>         interactor->Start();
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>         return 0;
>> >> >> >> >>>>>>> >>>> >>     }
>> >> >> >> >>>>>>> >>>> >> }
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> CMakeLists.txt:
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> cmake_minimum_required(VERSION 3.1)
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> project(TestCase)
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> find_package(VTK 8.0 COMPONENTS
>> >> >> >> >>>>>>> >>>> >>     vtkCommonCore
>> >> >> >> >>>>>>> >>>> >>     vtkCommonDataModel
>> >> >> >> >>>>>>> >>>> >>     vtkCommonExecutionModel
>> >> >> >> >>>>>>> >>>> >>     vtkCommonMath
>> >> >> >> >>>>>>> >>>> >>     vtkFiltersSources
>> >> >> >> >>>>>>> >>>> >>     vtkGUISupportQt
>> >> >> >> >>>>>>> >>>> >>     vtkInteractionStyle
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingCore
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingOpenGL2
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingVolume
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingVolumeOpenGL2
>> >> >> >> >>>>>>> >>>> >>     REQUIRED
>> >> >> >> >>>>>>> >>>> >> )
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> find_package(Qt5Widgets REQUIRED)
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> add_executable(TestCase main.cpp)
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> target_link_libraries(TestCase PUBLIC
>> >> >> >> >>>>>>> >>>> >>     vtkCommonCore
>> >> >> >> >>>>>>> >>>> >>     vtkCommonDataModel
>> >> >> >> >>>>>>> >>>> >>     vtkCommonExecutionModel
>> >> >> >> >>>>>>> >>>> >>     vtkCommonMath
>> >> >> >> >>>>>>> >>>> >>     vtkFiltersSources
>> >> >> >> >>>>>>> >>>> >>     vtkGUISupportQt
>> >> >> >> >>>>>>> >>>> >>     vtkInteractionStyle
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingCore
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingOpenGL2
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingVolume
>> >> >> >> >>>>>>> >>>> >>     vtkRenderingVolumeOpenGL2
>> >> >> >> >>>>>>> >>>> >>     Qt5::Widgets
>> >> >> >> >>>>>>> >>>> >> )
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> target_include_directories(TestCase PUBLIC
>> >> >> >> >>>>>>> >>>> >>     ${VTK_INCLUDE_DIRS}
>> >> >> >> >>>>>>> >>>> >> )
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> target_compile_definitions(TestCase PUBLIC
>> >> >> >> >>>>>>> >>>> >>     ${VTK_DEFINITIONS}
>> >> >> >> >>>>>>> >>>> >> )
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> set_target_properties(TestCase PROPERTIES
>> >> >> >> >>>>>>> >>>> >>     CXX_STANDARD 14
>> >> >> >> >>>>>>> >>>> >>     CXX_STANDARD_REQUIRED ON
>> >> >> >> >>>>>>> >>>> >> )
>> >> >> >> >>>>>>> >>>> >> _______________________________________________
>> >> >> >> >>>>>>> >>>> >> Powered by www.kitware.com
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Visit other Kitware open-source projects at
>> >> >> >> >>>>>>> >>>> >> http://www.kitware.com/opensource/opensource.html
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Search the list archives at:
>> >> >> >> >>>>>>> >>>> >> http://markmail.org/search/?q=vtk-developers
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> Follow this link to subscribe/unsubscribe:
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> >> http://public.kitware.com/mailman/listinfo/vtk-developers
>> >> >> >> >>>>>>> >>>> >>
>> >> >> >> >>>>>>> >>>> > --
>> >> >> >> >>>>>>> >>>> >
>> >> >> >> >>>>>>> >>>> > Sankhesh Jhaveri
>> >> >> >> >>>>>>> >>>> >
>> >> >> >> >>>>>>> >>>> > Sr. Research & Development Engineer | Kitware |
>> >> >> >> >>>>>>> >>>> > (518)
>> >> >> >> >>>>>>> >>>> > 881-4417
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>> --
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>> Sankhesh Jhaveri
>> >> >> >> >>>>>>> >>>
>> >> >> >> >>>>>>> >>> Sr. Research & Development Engineer | Kitware | (518)
>> >> >> >> >>>>>>> >>> 881-4417
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> --
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> Sankhesh Jhaveri
>> >> >> >> >>>>>>> >>
>> >> >> >> >>>>>>> >> Sr. Research & Development Engineer | Kitware | (518)
>> >> >> >> >>>>>>> >> 881-4417
>> >> >> >> >>>>>>> _______________________________________________
>> >> >> >> >>>>>>> Powered by www.kitware.com
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> Visit other Kitware open-source projects at
>> >> >> >> >>>>>>> http://www.kitware.com/opensource/opensource.html
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> Search the list archives at:
>> >> >> >> >>>>>>> http://markmail.org/search/?q=vtk-developers
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>> Follow this link to subscribe/unsubscribe:
>> >> >> >> >>>>>>> http://public.kitware.com/mailman/listinfo/vtk-developers
>> >> >> >> >>>>>>>
>> >> >> >> >>>>>>
>> >> >> >> >>>>> _______________________________________________
>> >> >> >> >>>>> Powered by www.kitware.com
>> >> >> >> >>>>>
>> >> >> >> >>>>> Visit other Kitware open-source projects at
>> >> >> >> >>>>> http://www.kitware.com/opensource/opensource.html
>> >> >> >> >>>>>
>> >> >> >> >>>>> Search the list archives at:
>> >> >> >> >>>>> http://markmail.org/search/?q=vtk-developers
>> >> >> >> >>>>>
>> >> >> >> >>>>> Follow this link to subscribe/unsubscribe:
>> >> >> >> >>>>> http://public.kitware.com/mailman/listinfo/vtk-developers
>> >> >> >> >>>>>
>> >> >> >> _______________________________________________
>> >> >> >> Powered by www.kitware.com
>> >> >> >>
>> >> >> >> Visit other Kitware open-source projects at
>> >> >> >> http://www.kitware.com/opensource/opensource.html
>> >> >> >>
>> >> >> >> Search the list archives at:
>> >> >> >> http://markmail.org/search/?q=vtk-developers
>> >> >> >>
>> >> >> >> Follow this link to subscribe/unsubscribe:
>> >> >> >> http://public.kitware.com/mailman/listinfo/vtk-developers
>> >> >> >>
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> > --
>> >> >> > Ken Martin PhD
>> >> >> > Distinguished Engineer
>> >> >> > Kitware Inc.
>> >> >> > 28 Corporate Drive
>> >> >> > Clifton Park NY 12065
>> >> >> >
>> >> >> > This communication, including all attachments, contains
>> >> >> > confidential
>> >> >> > and
>> >> >> > legally privileged information, and it is intended only for the
>> >> >> > use
>> >> >> > of
>> >> >> > the
>> >> >> > addressee.  Access to this email by anyone else is unauthorized.
>> >> >> > If
>> >> >> > you
>> >> >> > are
>> >> >> > not the intended recipient, any disclosure, copying, distribution
>> >> >> > or
>> >> >> > any
>> >> >> > action taken in reliance on it is prohibited and may be unlawful.
>> >> >> > If
>> >> >> > you
>> >> >> > received this communication in error please notify us immediately
>> >> >> > and
>> >> >> > destroy the original message.  Thank you.
>> >> >
>> >> >
>> >> >
>> >> >
>> >> > --
>> >> > Ken Martin PhD
>> >> > Distinguished Engineer
>> >> > Kitware Inc.
>> >> > 28 Corporate Drive
>> >> > Clifton Park NY 12065
>> >> >
>> >> > This communication, including all attachments, contains confidential
>> >> > and
>> >> > legally privileged information, and it is intended only for the use
>> >> > of
>> >> > the
>> >> > addressee.  Access to this email by anyone else is unauthorized. If
>> >> > you
>> >> > are
>> >> > not the intended recipient, any disclosure, copying, distribution or
>> >> > any
>> >> > action taken in reliance on it is prohibited and may be unlawful. If
>> >> > you
>> >> > received this communication in error please notify us immediately and
>> >> > destroy the original message.  Thank you.
>> >
>> >
>> >
>> >
>> > --
>> > Ken Martin PhD
>> > Distinguished Engineer
>> > Kitware Inc.
>> > 28 Corporate Drive
>> > Clifton Park NY 12065
>> >
>> > This communication, including all attachments, contains confidential and
>> > legally privileged information, and it is intended only for the use of
>> > the
>> > addressee.  Access to this email by anyone else is unauthorized. If you
>> > are
>> > not the intended recipient, any disclosure, copying, distribution or any
>> > action taken in reliance on it is prohibited and may be unlawful. If you
>> > received this communication in error please notify us immediately and
>> > destroy the original message.  Thank you.
>
>
>
>
> --
> Ken Martin PhD
> Distinguished Engineer
> Kitware Inc.
> 28 Corporate Drive
> Clifton Park NY 12065
>
> This communication, including all attachments, contains confidential and
> legally privileged information, and it is intended only for the use of the
> addressee.  Access to this email by anyone else is unauthorized. If you are
> not the intended recipient, any disclosure, copying, distribution or any
> action taken in reliance on it is prohibited and may be unlawful. If you
> received this communication in error please notify us immediately and
> destroy the original message.  Thank you.


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